Full notes
Full Voice of Chernobyl update
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What changed
- Store
- Gameplay
- UI and audio
- Performance
- Server
Voice of Chernobyl changes
changes
wolves have been slightly nerfed
pallor mortis for 'pale skin' is now less yellow and more pale
gib effects will stain characters with blood
'knife gib' has modelled sliced throat
new gib brain and skull effects (way more disgusting)
ragdoll behaviour isn't floppy anymore (more convincing corpses)
gibbing, gore and overall death should feel more impactful
proximity chat muffle increased from 50m to 120m (experimental)
fixes
pallor mortis not applying correctly to head
m40 suppressor flying in first person
multi-kills (noticable in high ping situations where killing someone would kill more than once)
fall damage gib causing weird body impact sounds or jittering ragdolls
messy hair clipping problems
green van (bukhanka) weird flicker (noticable at 75hz+ monitor)
level editor not publishing if for some reason any custom assets were invalid (just skips them now)
further tp camera clipping
weapons should now hide when taunting or in a vehicle properly
chainsaw attack effect when reloading
dying when server hasn't loaded 100% breaking everything
going invisible / appearing flying to clients when getting in a vehicle should be reduced greatly
item being used icon in 'hotbar' appearing flipped
Source
Changelog.gg summarizes and formats this update. How we read updates.
