In this update4
Full notes
Full Voice of Chernobyl update
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What changed
- Fixes
- Gameplay
- Maps
- UI and audio
- Server
- Workshop
Voice of Chernobyl changes
Welcome everyone again!
Today I release hotfix 5 for V0.2.1P6 and we will see what has changed, fixed, removed, and more
Survival
The time of day system gets an overhaul, in-game days (00:00 to 23:59) now last 28 minutes, they look way better and blend nicely
Redid the "Blizzard" and "Fog" weather
Temporarily removed the "Rain" and "Thunderstorm" weather and will be added back, and will look better
Changed the death view to make it slightly more dramatic, polished and smoother
"Steamed Hams" and "Sharing is caring" achievements are now earnt if you're alive and are near the item, if you're 10m+ you won't get the achievement
Changed up some item textures and models to be more up to date
Spectating someone in the Bunker will now show up proper effect
Some commie block's doors being able to clip through as they did not have collisions
Slight changes to inventory (next update will redo the stats icons)
Bug fixes
Ladder in Survival map not existing at "Alex Factory" meaning you could slip off and couldn't go up
Voting to custom level editor maps refreshing with some delay which would lead to you having previous map loaded in and falling out of the world before fixing it self
Level editor vehicle spawns
Throwables when empty not being replaced by fists
"Gib Explosion" leading to ragdoll being frozen in air
Host receiving certain survival achievements instead of the correct player
Chainsaw sounds not being able to be modded
Consumables view models visible when dead
Death cam even at high not using correct color grading
Melee in Arms Race not the same on all clients
Not being able to join servers on the Server List because "map does not exist" even though it does
Hopefully reduced double kills / kills when the victim is already dead
"Visibility" and "Content Descriptors" overlapping with "GO BACK" button when updating a mod in the workshop
Miscellaneous
Death HUD Headshot effect has been tweaked to look nicer
Should show up in Survival too as it previously did not
Bullet nearby vignette effect removed as it was annoying
Death camera won't hopefully clip through walls anymore
Blood on vision now fades properly, as it used to not finish the entire fade animation and it would dissapear before the animation finished
Have fun!
I might work on another patch for V0.2.1
That will polish up V0.2.1 even more, it will contain weapon re-animations, less clunkiness and some maps being redone, if no critical bugs are found then I will work on that patch, stay tuned because it will improve the game a lot more! And after that patch releases, I will most likely go back to working on V0.2.2 but want to ship you guys a smooth, playable, stable and fun version, all made with love :D
Source
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