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Steam News1 July 20261mo ago

EA's sixth update

Hello everyone! This is the Voice of Belldona development team. This week, we've focused primarily on enemy adjustments and bug fixes, with the biggest changes centered around achievement improvements.

In this update15

Full notes

Full Voice of Belldona update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! This is the Voice of Belldona development team.

What changed

12 fixes7 additions21 changes3 removals
  • UI and audio
  • Gameplay
  • Compatibility
  • Fixes
  • Maps
  • Balance
changedHello everyone! This is the Voice of Belldona development team.
changedThis week, we've focused primarily on enemy adjustments and bug fixes , with the biggest changes centered around achievement improvements . All achievements should now be easier to unlock and function correctly.
changedOur next Beta update is also on the way! After reviewing your feedback, we've decided to redesign Advanced Mode . Players will soon be able to customize their preferred gameplay pace and tailor the experience to their own playstyle. We hope you're looking forward to it!
fixedBug FixesFixed an issue where effects that modify a single attack (such as Deadly Hunt ) did not apply correctly to every hit of multi-hit attacks.
fixedBug FixesFixed an issue where switching map modes while Remaining Wicks illuminated the map could cause the map to display incorrectly.
fixedBug FixesFixed the missing defeat animation for Corroded Iron Blocks .
the Strength gained105the Strength gained decreased, nerfprotagonist's Max HP reduction at the end of each turn31protagonist's Max HP reduction at the end of each turn decreased, nerfthe Block requirement50001000the Block requirement decreased, nerfally extra action requirement103ally extra action requirement decreased, nerf

Voice of Belldona changes

changedHello everyone! This is the Voice of Belldona development team.
changedThis week, we've focused primarily on enemy adjustments and bug fixes , with the biggest changes centered around achievement improvements . All achievements should now be easier to unlock and function correctly.
changedOur next Beta update is also on the way! After reviewing your feedback, we've decided to redesign Advanced Mode . Players will soon be able to customize their preferred gameplay pace and tailor the experience to their own playstyle. We hope you're looking forward to it!
fixedFixed an issue where effects that modify a single attack (such as Deadly Hunt ) did not apply correctly to every hit of multi-hit attacks.
fixedFixed an issue where switching map modes while Remaining Wicks illuminated the map could cause the map to display incorrectly.

This week, we've focused primarily on enemy adjustments and bug fixes, with the biggest changes centered around achievement improvements. All achievements should now be easier to unlock and function correctly.

Our next Beta update is also on the way! After reviewing your feedback, we've decided to redesign Advanced Mode. Players will soon be able to customize their preferred gameplay pace and tailor the experience to their own playstyle. We hope you're looking forward to it!

Bug Fixes

  • Fixed an issue where effects that modify a single attack (such as Deadly Hunt) did not apply correctly to every hit of multi-hit attacks.

  • Fixed an issue where switching map modes while Remaining Wicks illuminated the map could cause the map to display incorrectly.

  • Fixed the missing defeat animation for Corroded Iron Blocks.

  • Fixed an issue where River Goddess could not trigger Clear Mirror Form.

  • Fixed an issue where Remaining Wicks did not hide correctly after entering a camp.

  • Fixed an issue where allies' intent values only updated the first time they gained Faith.

  • Fixed incorrect animation effects for the Dimensional Stripping skill.

  • Fixed incorrect Goblin battle formations in the main story.

  • Fixed an issue where the weaker Goblin Tank Speaker did not grant Strength correctly.

  • Fixed an interaction issue between the Blessings"Clever Kid's Wrench"and"Devourer's Fragment."

  • Fixed several achievements that could not be completed correctly.

  • Fixed the issue of incorrect trial effects.

Enemy Adjustments

Red Skull, "Giant Rat's Commander"

"That's Insanely Awesome, Bro!"

  • Reduced the Strength gained from 10 to 5.

  • Reflect (6) and Armor (100) remain unchanged.

Warp Beam (Weak)

Weaving Beam Presence

  • Reduced the protagonist's Max HP reduction at the end of each turn from 3 to 1.

  • The unit still cannot be defeated when its HP reaches 0 and continues to grant Cannon Lock (1) to Jeryn.

Cradle of Creation (Weak)

  • Woven Imperfection has been removed.

Achievement Adjustments

Elemental Affinity

  • Reduced the requirement from 30 Energy to 10 Energy spent in a single turn as Griza.

Burn to Ash

  • Reduced the requirement from 999 Burn to 100 Burn applied to a single target.

The Unbroken

  • Reduced the Block requirement from 5000 to 1000.

General's Bearing

  • Reduced the ally extra action requirement from 10 to 3 in a single turn.

Stormcaller

  • Difficulty requirement removed.

  • Now unlocked by simply clearing the game with Griza.

Bloodthirster

  • Reduced the Bleed requirement from 500 to 100 on a single target.

Blood Manipulation

  • Reduced the Carnage requirement from 50 to 20 in a single turn.

Military Training

  • Reduced the required Max HP at the end of a run from 500 to 150.

Dance of Crimson Blades

  • Reduced the summon requirement from 20 to 5 in a single battle.

Crimson Waltz

  • Difficulty requirement removed.

  • Now unlocked by simply clearing the game with Rinna.

Burning Strikes

  • Reduced the damage requirement from 999 to 99 in a single hit.

Minimalist

  • Requirement changed from clearing the game with 5 or fewer cards to 8 or fewer cards in your deck.

Is This Equipment Really Okay?

  • Increased the Blessing limit from 5 to 10.

Filthy Rich

  • Reduced the Supplies requirement from 5000 to 500.

I'm in a Hurry

  • Replaced the 30-minute completion requirement with choosing the Advanced Route.

Went Down Before I Got Serious

  • Increased the turn limit from 3 to 5 turns.

Full Clearance

  • Replaced the 100% map exploration requirement with triggering 50 or more events during a run.

Reading the Blade

  • New requirement: Defeat Sophia after defeating 4 or more soldiers.

Traditional Repair Method

  • New requirement: Defeat Noble Sentinel: Torso while it is affected by "Marked".

Poor Maintenance

  • New requirement: Defeat Red Skull within 5 turns.

Face Your Rage

  • New requirement: Defeat Black Wolf without it using its Ultimate.

Shut Up, Demon!

  • New requirement: Defeat Arion after it is killed by "Harbinger of Ruin".

Embracing Sin

  • New requirement: Win the battle while only the Nun remains on the enemy field.

A Brief Nap

  • New requirement: Successfully activate Jeryn's skill, "Rewrite the Ending".

New Achievements

Army

  • Promote an ally to Tier 4.

Simple Tricks

  • Activate a Griza Awakening skill.

Ultimate

  • Activate a Griza Ultimate Awakening skill.

Finisher

  • Play a Finisher with Lisanna.

↑↑↓↓←→←→BA

  • Play a 6-hit Finisher with Lisanna.

Source

Steam News / 1 July 2026

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