In this update3
Full notes
Full Voice of Belldona update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Events
Voice of Belldona changes
Hi everyone, after a day of receiving your feedback, we've received many reports and suggestions, and we hope these changes will provide you with a better experience.
The most significant change is that the enemy health in regular chapters has been reduced, hoping to decrease the time players spend in combat.
Furthermore, the threat level of enemies on lower difficulties has been reduced, hoping to make the experience easier for new players.
Bugs and Fixes
UI Text Fixes
Fixed an issue that could cause the game to freeze after completing the main storyline.
Fixed an issue that could cause the game to freeze during some battles.
Fixed an issue with the incorrect icon for the final event in the Black Wolf main storyline.
Fixed an issue with missing descriptions of the "Battle" effect.
Blessing Modification
Belldona's Aid
At the start of the battle, add one Belldona's Aid to your hand.
Changed to: At the start of your turn, add one Belldona's Aid to your hand.
Difficulty Adjustments
Enemy health in Chapters 1, 2, and 3 has been reduced.
Enemy damage and health in the "Mild," "Stable," and "Rage" difficulty levels have all been significantly reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
