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Steam News25 May 20261mo ago

Steam Update #1 – Welcome to VIVID 🌱

Hello cozy gamers, simulation enjoyers, and nature-lovers alike! 🌱 We’ve just revamped our Steam page with: a brand-new gameplay teaser updated screenshots & descriptions fresh GIFs showing VIVID ’s core systems in act

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Full VIVID update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Maps
addedWe’ve just revamped our Steam page with:a brand-new gameplay teaser
changedWe’ve just revamped our Steam page with:updated screenshots & descriptions
changedVIVID is built around a completely new framework for simulating plant growth and environmental interaction.That also means: we’d love to hear your ideas for future biome types, gameplay systems, and even possible plant protagonists you'd like to see one day.

Hello cozy gamers, simulation enjoyers, and nature-lovers alike! 🌱

We’ve just revamped our Steam page with:

  • a brand-new gameplay teaser

  • updated screenshots & descriptions

  • fresh GIFs showing VIVID ’s core systems in action

If you like what you see, dropping us a wishlist helps us out massively. It improves visibility for the game and supports us in securing further funding for development. 💚

And of course: if you have feedback, questions, or ideas – feel free to comment below or open a thread in the discussions section. We’d genuinely love to hear from you.

A New Kind of Plant Simulation 🍃

VIVID is built around a completely new framework for simulating plant growth and environmental interaction.

That also means: we’d love to hear your ideas for future biome types, gameplay systems, and even possible plant protagonists you'd like to see one day.

gamescom & Early Access 🎮

This August, VIVID will be publicly playable at gamescom Cologne for the very first time! You’ll find us:

  • in the Entertainment Area at the “Indie Castle”

  • and in the Business Area at the Saxony joint booth

(Exact booth locations coming soon.)

Current plan: we aim to launch VIVID into Early Access right after the gamescom in September 2026, followed by roughly 6–12 months of community-driven development and balancing. Your feedback during that phase will play a huge role in shaping the final game.

Follow Development Progress ✨

From now on, we’ll regularly share development updates right here on Steam. If you'd like even more behind-the-scenes content, feel free to join our Discord or follow our socials:

Previous Dev Diaries 📒

You can also check out all previous Dev Diaries of VIVID on Instagram:

Thanks a lot for stopping by and supporting our little plant adventure. 🌱 We’re incredibly excited for the months ahead and can’t wait to keep growing VIVID together with you.

See you in the next update — and hopefully at gamescom! 💚

Source

Steam News / 25 May 2026

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