Full notes
Full ViveSpray update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Patch Notes
New subway environment
Physics based ball bearing rattle
Color picker (light right press, use can to aim)
Wall resolution scaling (hard press up/down to scale wall resolution)
Images on menu now show your latest save snapshot
2 instances of each wall for each environment
Snapshot resolution increased
Better icons for radial menu
Alpha is now stripped from saves (documents folder)
Pressing the menu button to leave to the menu now requires confirmation
New notification system
Curved color swatche icons
Source
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