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Steam News23 May 20261mo ago

Update v2.18.5 - Dungeon Offline Fix

Fixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen f

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Full Visseron Idle update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedFixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).

Visseron Idle changes

fixedFixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).

Fixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).

Source

Steam News / 23 May 2026

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