What changed
1 fix0 additions0 changes0 removals
fixedFixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).
Visseron Idle changes
fixedFixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).
Fixed: If you went offline while a dungeon run was queued but the dungeon options were not setup to be full-auto, the shrine, treasure room, or mine node, the entire run (and any queued tasks after it) would be frozen for your whole offline session. Dungeon runs now continue progressing offline — shrines and treasure rooms are automatically accepted, and mine node encounters are skipped unless you have the 'Auto-accept mine nodes' option enabled (to avoid using your Geological Maps without permission).