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Steam News6 March 20197y ago

ViSP Update 1.1 : performance hotfix

Thank you for your feedback in the community hub! Please let us know if there are further issues, we will try our best to address them.

Full notes

Full ViSP - Virtual Space Port update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
changedBugfix : Pimax users getting the wrong controllers displayed or having the interface stuck in their controllers
changedImprovement : Changed the spawner behaviour to start spawning carriers as soon as any first was built, instead of waiting until the first form block was built in the direction of a monument
changedPerformance : Improved overall rendering performance, improved mass turret performance

ViSP - Virtual Space Port changes

changedBugfix : Pimax users getting the wrong controllers displayed or having the interface stuck in their controllers
changedImprovement : Changed the spawner behaviour to start spawning carriers as soon as any first was built, instead of waiting until the first form block was built in the direction of a monument
changedPerformance : Improved overall rendering performance, improved mass turret performance

Thank you for your feedback in the community hub! Please let us know if there are further issues, we will try our best to address them.

  • Bugfix: Pimax users getting the wrong controllers displayed or having the interface stuck in their controllers

  • ImprovementChanged the spawner behaviour to start spawning carriers as soon as any first was built, instead of waiting until the first form block was built in the direction of a monument
  • PerformanceImproved overall rendering performance, improved mass turret performance

Source

Steam News / 6 March 2019

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