What changed
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addedSteam post image We did it! After two years of work, our VR spaceport building game ViSP is finally released with our new cinematic trailer! As a team of two Game Design students, we began working on ViSP as a university project two years ago. We made the first prototype for a three week experimental game jam using the HTC Vive and designing a VR-exclusive title. We were really happy with our early prototype as it was something really different than you commonly find on the VR games market. Because of that we decided to try our best to develop it as our first commercially released game! We managed to win some prices with our concept and got funding to spend one year developing ViSP. It was a great time but also a time of unforeseen challenges and many overworked nights while somehow trying to finish also our university degree. And now we finally reached our goal: Today we released ViSP on Steam, as well as our launch trailer, which was basically like a whole second project in itself and took months to complete! The ViSP - Virtual Space Port Launch version 1.0 features: - full support for HTC Vive, Oculus Rift and Windows Mixed Reality - 14 implemented languages (if we do not support your prefered language and you would like to help with the translation, just feel free to contact us) - 20 levels + a creative mode + a tutorial - 87 achievements , which bring additional challenges to the game - all our sweat, blood, love and tears from the past 2 years In addition we provide a demo where the tutorial and the first level are playable for free, to get a better impression from ViSP. We hope you enjoy the game and are looking forward to your feedback! - Sandro & Timo
ViSP - Virtual Space Port changes
addedSteam post image We did it! After two years of work, our VR spaceport building game ViSP is finally released with our new cinematic trailer! As a team of two Game Design students, we began working on ViSP as a university project two years ago. We made the first prototype for a three week experimental game jam using the HTC Vive and designing a VR-exclusive title. We were really happy with our early prototype as it was something really different than you commonly find on the VR games market. Because of that we decided to try our best to develop it as our first commercially released game! We managed to win some prices with our concept and got funding to spend one year developing ViSP. It was a great time but also a time of unforeseen challenges and many overworked nights while somehow trying to finish also our university degree. And now we finally reached our goal: Today we released ViSP on Steam, as well as our launch trailer, which was basically like a whole second project in itself and took months to complete! The ViSP - Virtual Space Port Launch version 1.0 features: - full support for HTC Vive, Oculus Rift and Windows Mixed Reality - 14 implemented languages (if we do not support your prefered language and you would like to help with the translation, just feel free to contact us) - 20 levels + a creative mode + a tutorial - 87 achievements , which bring additional challenges to the game - all our sweat, blood, love and tears from the past 2 years In addition we provide a demo where the tutorial and the first level are playable for free, to get a better impression from ViSP. We hope you enjoy the game and are looking forward to your feedback! - Sandro & Timo
Steam post image We did it! After two years of work, our VR spaceport building game ViSP is finally released with our new cinematic trailer! As a team of two Game Design students, we began working on ViSP as a university project two years ago. We made the first prototype for a three week experimental game jam using the HTC Vive and designing a VR-exclusive title. We were really happy with our early prototype as it was something really different than you commonly find on the VR games market. Because of that we decided to try our best to develop it as our first commercially released game! We managed to win some prices with our concept and got funding to spend one year developing ViSP. It was a great time but also a time of unforeseen challenges and many overworked nights while somehow trying to finish also our university degree. And now we finally reached our goal: Today we released ViSP on Steam, as well as our launch trailer, which was basically like a whole second project in itself and took months to complete! The ViSP - Virtual Space Port Launch version 1.0 features: - full support for HTC Vive, Oculus Rift and Windows Mixed Reality - 14 implemented languages (if we do not support your prefered language and you would like to help with the translation, just feel free to contact us) - 20 levels + a creative mode + a tutorial - 87 achievements, which bring additional challenges to the game - all our sweat, blood, love and tears from the past 2 years In addition we provide a demo where the tutorial and the first level are playable for free, to get a better impression from ViSP. We hope you enjoy the game and are looking forward to your feedback! - Sandro & Timo