Full notes
Full Visage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Hi there, Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs. Here's the recap:
There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's really fixed now.
Picking the basement key twice should no longer be possible.
Fixed a problem where placing frames on the walls would cause a bug with their locations.
Fixed multiple bugs associated to placing candles on sockets. (this could prevent players from progressing)
Fixed some lightswitches that would have wrong states.
The crowbar no longer has the ability to fly around, glitching in every possible way.
Gameplay changes:
The player now runs faster in the cemetary ;).
UI should be a lot more responsive now.
We'll keep a keen eye on the bug reports forum and keep and making the game better! Thank you all for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
