HomeGamesUpdatesPricingMethodology
Steam News10 December 20205y ago

[PATCH NOTES 3.03] Various bug fixes and additional autosave slots.

Hi there wonderful people, Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage

Full notes

Full Visage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions0 changes0 removals
  • Events
  • Fixes
  • Performance
  • Gameplay
addedToday we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration.
fixedHere's a rundown of what is fixed in this patch:
fixedFixed a problem where players could get stuck because of a weird giant doors scaling bug.
fixedFixed a crash that could occur while navigation in the Key Bind UI. Players will now be able to properly map the arrow keys.
fixedFixed a bug where the player could enable the stress meter where it was supposed to be disabled.
fixedFixed a bug where the player could be teleported in the basement when leaving the tunnel under the mirror room .

Hi there wonderful people,

Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration.

Here's a rundown of what is fixed in this patch:

  • Fixed a problem where players could get stuck because of a weird giant doors scaling bug.

  • Fixed a crash that could occur while navigation in the Key Bind UI. Players will now be able to properly map the arrow keys.

  • Fixed a bug where the player could enable the stress meter where it was supposed to be disabled.

  • Fixed a bug where the player could be teleported in the basement when leaving the

    tunnel under the mirror room

    .

  • Added 3 additional auto-save slots.

  • Added new safety checks that will prevent doors from getting stuck for no apparent reason.

That's it for this patch. Thank you to everyone who contributed with bug reports!

A wonderful day to you all!

Source

Steam News / 10 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.