Full notes
Full Virtual-O update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Maps
- Fixes
- Performance
- Gameplay
Virtual-O changes
Change log:
Implemented basic corridor training prototype. (now disabled in UI for first beta branch test
Support for localization. Added Steam based language switching. (if that language is supported
CourseBuilder and CourseReplay are now prefabs shared between all map base scenes. Added localization to course builder, replay
Added Tahult brown map image
Fixed bug of loosing changes to course conditions while course list is updated
Fixed sorting for competition type, status, difficulty in course list, added support for translations
Added vsync in main menus to do not bake your GPUs when not needed
Added power lines to Landvetter
Added possibility to invert mouse based map movement and rotation (separately)
Now assigning tail colors based on finish time in course replay
For now I'm disabling TOD rays even if it's enabled as with actual version it's basically not working
Updated Unity to 5.6.3p3>/li>
Improved performance for ultra high settings
Source
Changelog.gg summarizes and formats this update. How we read updates.
