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Steam News24 June 20206y ago

New beta branch build with instanced rendering of vegetation

Hi, there is new beta branch build available. Change log: Running backwards is enabled Game engine is updated by one generation. So it's important to check if everything is working as before.

Full notes

Full Virtual-O update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions1 change0 removals
  • Compatibility
  • Gameplay
  • Maps
  • UI and audio
  • Performance
addedHi, there is new beta branch build available.
addedChange log: Running backwards is enabled
changedGame engine is updated by one generation. So it's important to check if everything is working as before. Please let me know if you would find something strange.
addedVegetation rendering was replaced with new system in each map which uses instanced rendering and it will help eliminate hiccups when building grass patches around player.
addedThere are new graphics options for Grass Density, Vegetation Distance, Additional Tree Distance, Additional Billboard Distance. Which are adjusted automaticlaly with graphics preset slider. But you can still override them manually.
addedGrass Density You can now adjust grass density dynamically. 100 is really only for ultra settings. 75 is nice and peformant. But if you have lower graphics you can lower it down to get much better performance.

Virtual-O changes

addedHi, there is new beta branch build available.
addedChange log: Running backwards is enabled
changedGame engine is updated by one generation. So it's important to check if everything is working as before. Please let me know if you would find something strange.
addedVegetation rendering was replaced with new system in each map which uses instanced rendering and it will help eliminate hiccups when building grass patches around player.
addedThere are new graphics options for Grass Density, Vegetation Distance, Additional Tree Distance, Additional Billboard Distance. Which are adjusted automaticlaly with graphics preset slider. But you can still override them manually.

Hi, there is new beta branch build available.

Change log: Running backwards is enabled

Game engine is updated by one generation. So it's important to check if everything is working as before. Please let me know if you would find something strange.

Vegetation rendering was replaced with new system in each map which uses instanced rendering and it will help eliminate hiccups when building grass patches around player.

There are new graphics options for Grass Density, Vegetation Distance, Additional Tree Distance, Additional Billboard Distance. Which are adjusted automaticlaly with graphics preset slider. But you can still override them manually.

Grass Density You can now adjust grass density dynamically. 100 is really only for ultra settings. 75 is nice and peformant. But if you have lower graphics you can lower it down to get much better performance.

Vegetation Distance Is the visible range for grass and trees.

Additional Tree Distance Is added to the Vegetation Distance. It will render Trees as meshes in this additional Range.

Additional Billboard Range Is distance on top of the additional tree distance. In this range billboards of trees will be rendererd.

You can access this beta branch if you perform these steps.

  1. Right click on Virtual-O in Steam library. Choose Properties -> Betas
  2. Pick beta branch in beta dropdown
  3. New build will start to download

Source

Steam News / 24 June 2020

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