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Steam News2 April 20263mo ago

Viractal v1.1.1 Patch Notes

Hello, this is the Viractal development team. In Ver.1.1.1, we have implemented the following new features, bug fixes, and adjustments.

In this update6

Full notes

Full Viractal: Will You Trust Your Party? update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is the Viractal development team.

What changed

21 fixes4 additions14 changes0 removals
  • Gameplay
  • Fixes
  • Events
  • UI and audio
  • Maps
  • Balance
addedIn Ver.1.1.1, we have implemented the following new features, bug fixes, and adjustments .
added【Additions】Added a feature that displays whether an ability is already owned when selecting abilities to acquire
added【Additions】Added help entries: “Speed-Up Feature” and “Special Commands”
fixed【Bug Fixes】Fixed an issue where player names could be partially cut off when transferring items
fixed【Bug Fixes】Fixed an issue where events could not progress if there was no valid tile to place a boss enemy; now the event pauses, creates a temporary empty tile, and resumes when stopping again on a town tile
fixed【Bug Fixes】Fixed an issue where the sync-wait UI would appear in the game room after a game over in online play

Viractal: Will You Trust Your Party? changes

addedIn Ver.1.1.1, we have implemented the following new features, bug fixes, and adjustments .
addedAdded a feature that displays whether an ability is already owned when selecting abilities to acquire
addedAdded help entries: “Speed-Up Feature” and “Special Commands”
fixedFixed an issue where player names could be partially cut off when transferring items
fixedFixed an issue where events could not progress if there was no valid tile to place a boss enemy; now the event pauses, creates a temporary empty tile, and resumes when stopping again on a town tile

In Ver.1.1.1, we have implemented the following new features, bug fixes, and adjustments.

【Additions】

  • Added a feature that displays whether an ability is already owned when selecting abilities to acquire

  • Added help entries: “Speed-Up Feature” and “Special Commands”

【Bug Fixes】

  • Fixed an issue where player names could be partially cut off when transferring items

  • Fixed an issue where events could not progress if there was no valid tile to place a boss enemy; now the event pauses, creates a temporary empty tile, and resumes when stopping again on a town tile

  • Fixed an issue where the sync-wait UI would appear in the game room after a game over in online play

  • Fixed an issue where the ending would play if a client cleared Stage 4 (Hidden) without unlocking it

  • Fixed an issue where keyboard input became unavailable after using a controller on the result screen

  • Fixed an issue in Stage 4 (Hidden) “????” exploration events where displayed icons did not match event content

  • Fixed an issue where models would appear floating in the air in Stage 4 (Hidden) exploration events

  • Fixed an issue where incorrect text was displayed in Stage 4 (Hidden) exploration events

  • Fixed an issue where distorted tiles appeared as grass tiles in Stage 4 (Hidden)

  • Fixed an issue where the camera position became incorrect after a Bahoko dialogue event triggered following a player switch in Stage 4 (Hidden)

  • Fixed an issue where the ability “Endurance” could appear twice in Kobolt Mugi’s pedestal level-up ability selection

  • Fixed an issue where enemy prediction icons did not match actual behavior for “Black Warrior” and “Black Mage”

  • Fixed inconsistencies between action names and effects for the enemy “Creator”

  • Fixed an issue where the camera would not reset after the final boss used “Core Blaster” in Stage 4 (Hidden)

  • Fixed an issue where a thought icon would appear at the bottom of the screen after defeating the final boss in Stage 4 (Hidden)

  • Fixed an issue where effects gained from abilities “Dignity Guard” and “Counterattack” were not applied correctly to skill cards in hand when both triggered at the start of a turn

  • Fixed a UI issue where dice values appeared above ability icons after using the item “Anatomy Guide”

  • Fixed an issue where an extra blank line appeared in the description of the status effect “Error”

  • Fixed an issue where some status effects were not properly synchronized in online play

  • Standardized text from “Hell Grave” to “Hell Grave” (unified naming)

【Adjustments】

  • Increased the number of status effect icons displayed above enemy HP bars

  • Updated the description text for DP due to expanded functionality

  • Adjusted so that “Dangerous Explosive α” and “Headshot α” can be viewed in the room shelf

  • Changed the status effect granted by “Ice Shield” and “Ice Shield+” to “Frostbite Wall”

    • Frostbite Wall: Applies Frostbite to the attacker when blocking damage

  • Adjusted “Escape+” to temporarily grant and then remove the ability “Repeat”

    • Repeat: Grants status effects based on consecutive uses of the same skill card

  • Fixed description text for “Power of Ruins+” and “Goddess’s Smile+”

  • Adjusted abilities “Thief’s Mastery,” “Hidden Rest,” “Tatami Hide” so they are only granted to jobs that can apply Thief Spirit

  • Adjusted the card pool obtained from abilities “Diligence” and “Sleep Learning”

  • Updated the description for the item “Dragon’s Pure Blood” to reflect that it affects all final bosses

  • Adjusted some behaviors of the final boss in Stage 4 (Hidden) “????”

  • Adjusted the display positions of damage, healing, block, and status effects for the final boss in Stage 4 (Hidden)

【Known Issues】

  • The final boss skill “Copy / Reverse Dice” in Stage 4 (Hidden) does not activate

  • The effects of abilities such as “○○ Resistance” and “○○ Nullification” do not function on the field

We will continue to improve and update the game to provide a better gameplay experience.

Thank you for your continued support of Viractal.

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Source

Steam News / 2 April 2026

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