In this update5
Full notes
Full Viractal: Will You Trust Your Party? update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! This is the Viractal development team.
What changed
- Maps
- Balance
- Gameplay
- Events
- Fixes
Viractal: Will You Trust Your Party? changes
The fourth major update, Version 1.1.0, is now live!
With this update, the story finally reaches its conclusion. In addition to new stages and characters, we’ve also introduced the highly requested speed-up feature, along with various improvements to gameplay comfort and overall balance adjustments.
Here are some of the highlights:
New Stage: “????”
Guided by the souls of the hero’s companions, the long-hidden forbidden domain is finally revealed. Steam post image
Set in a world of madness and mystery where everything has collapsed, a battle for survival begins.
In this stage, the Game Master(?) will now directly interfere with players. Steam post image
During the periodically triggered “Dark Dice Challenge,” various calamities will strike depending on the dice roll. Steam post imageBut if luck is on your side, something good might happen…?
With the bonds of your allies and a bit of luck, overcome this extremely challenging stage.
What is this broken world? How will the heroes’ journey end? And what is Bahoko’s true intention behind the interference—
All answers and the story’s conclusion are just ahead. Steam post imageSteam post imageSteam post imageSteam post imageSteam post image
Note: To unlock this stage, you must collect memos scattered around the room and use certain items.
New Character: “Demon Elkaid”
Thank you for your patience!
The demon who has fought the heroes through countless battles— Elkaid —finally joins as a playable ally. Elkaide specializes in a combat style that uses overwhelming demonic power to drain enemy HP and weaken foes.
This is an advanced character that truly shines through cooperation with allies. By learning a special ability, you can unlock the DP action: “Devour Monster.” What will happen when you use it…?
Note: Please check the Alchemy Table requirements to unlock Demon Elkaid.
New System: Speed-Up Feature
The highly requested in-game speed-up feature has been added! You can switch the game speed between Normal / 2× / 3× using the following controls:
Controller: Hold BACK + press R1
Keyboard: Hold “.” + press Right Shift
Enjoy smoother battles and faster exploration at your preferred pace!
Other Updates
Added new skill cards, events, abilities, and status effects
Overall balance adjustments
Various bug fixes
For full details, please check the patch notes.
We will continue to improve and develop Viractal to deliver the best possible adventure experience.
Thank you for playing the enhanced Viractal!
Patch Notes
【Implemented】
Added new stage “????”
Added new character “Demon Elkaide”
Added speed-up feature
Added map object “Ability Shop 3”
【Adjustments】
Adjusted password-protected rooms so that players can re-enter the password immediately after an incorrect entry
Improved player name setup at game start; now you can select and change only the players who wish to rename
Adjusted so that enhanced cards can appear in the “Goddess’s Spring” event and treasure chest drops
Adjusted cards generated by skill cards “Explosive Synthesis” and “Endorphin” to upgraded versions: → “Dangerous Explosive α” and “Headshot α”
Reduced the effectiveness of skill cards “Dangerous Explosive” and “Dangerous Explosive+”
Dangerous Explosive: Damage 10 → 4 Will gained Justice & Mercy → Mercy only Cost 0 → Mercy 1
Dangerous Explosive+: Damage 12 → 6 Will gained Justice & Mercy → Mercy only Cost 0 → Mercy 1
Buffed skill cards “Kongo” and “Kongo+”
- KongoAdded Gain 7 Block
- Kongo+Added Gain 10 Block
Adjusted trigger conditions for additional effects of: “Kobolt Rush,” “Blade Dance,” “Kobolt Strike”
Additional effect now triggers if the same card was used in the previous turn
Adjusted icons for abilities where the icon did not match the effect
Adjusted the initial ability of character “Kobolt Mugi”
【Bug Fixes】
<Field>
Fixed an issue where the turn-reduction event in the altar district would occur in Stage 4: “Memories of the Journey”
Fixed an issue where duplicate abilities could appear when leveling up at pedestals
Fixed an issue where enemy symbols on the field did not match the actual enemies
Fixed an issue where the ability “Goddess’s Blessing” had no effect
<Battle>
Fixed an issue where Will would not align properly when consumed by enemy actions
Fixed an issue where skill card “Offense and Defense” was incorrectly classified as an attack card
Fixed an issue where the game could freeze when using self-damaging skill cards while having Block under the “Rain of Hope” status
Fixed an issue where normal treasure rewards could appear in rare treasure chests
Fixed an issue with incorrect icon display for enemy “Golden Pig”
Fixed an issue where the ability “Stockpile” did not activate
Fixed an issue where using the skill card “Steal” caused the target enemy to remain flashing white
Fixed an issue where enemy action “Bad Claw” incorrectly dealt AoE additional damage
Fixed an issue where the game could become unresponsive when acquiring level-up cards during online play
<Other>
Fixed an issue where the game could become unresponsive when acquiring level-up cards during online play
Source
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