In this update1
Full notes
Full Vincemus - Air Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
Vincemus - Air Combat changes
Patch 1.2.1a | Overhaul Hotfix
A revised version of the previously rolled back patch, this should fix abit of the Controller/HOTAS compatibility problems and should fix issues with first time players when starting the game.
If anyone is still having issues with blocky aircraft after this patch, try re-clicking "High" quality for the Graphics settings.
New
New confirmation Prompt when Resetting All Keybinds or Reseting all progress
New switch called (Normalise throttle) that allows people with Throttle Controllers to normalise the Thrust to match their Throttle%
Changes
Renamed to settings->hidden menu to “Extras”
Renamed “FallBack Bindings” to “Advanced Keybinds”
Invert switches are now hidden when using Keyboards as split Axis inputs aren’t able to be inverted
Bug Fixes
Fixed a problem with mission E2’s progression not unlocking next mission
Fixed a problem with graphics when starting the game for the first time on V1.2 causing planes to look like blocks
Fixed a bug where playing the Santa mission unlocked Airburst Rockets & torpedoes instead of Santa’s Sleigh
Source
Changelog.gg summarizes and formats this update. How we read updates.
