HomeGamesUpdatesPricingMethodology
Steam News3 September 20214y ago

Patch notes v0.0.0.4

Fixes: The gardens have been repaired again. Fixed incorrect animal models on the cutting table. The settlers have come to terms with their situation and will not try to drown themselves in the sea.

Full notes

Full Vilset update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Workshop
changedFixes: The gardens have been repaired again. Fixed incorrect animal models on the cutting table. The settlers have come to terms with their situation and will not try to drown themselves in the sea. Cases of getting stuck in rocks will now be much less common. The duration of the night, as well as the sleep of the settlers, has been further reduced. The number of creeping interface elements in some locations has been reduced. Added a couple of new animations and sounds. Increased lighting level in case of strong clouds. Something must have broken.
addedNow that the worst bugs have been fixed, I can start to improve the gameplay. In the next patches, it is planned to add:new island -storage for carcasses so that hunters can bring prey -adding new species of animals to fill the warehouse for carcasses -new animations and sounds so that chefs and doctors do not have to do their job swinging a hammer -improve the tutorial -movement of furniture -balance changes -the settlers will try to fall asleep near the fire -the settlers will have to climb the tables less often -the roadmap will be published -achievements will be added

Fixes: The gardens have been repaired again. Fixed incorrect animal models on the cutting table. The settlers have come to terms with their situation and will not try to drown themselves in the sea. Cases of getting stuck in rocks will now be much less common. The duration of the night, as well as the sleep of the settlers, has been further reduced. The number of creeping interface elements in some locations has been reduced. Added a couple of new animations and sounds. Increased lighting level in case of strong clouds. Something must have broken.

Now that the worst bugs have been fixed, I can start to improve the gameplay. In the next patches, it is planned to add:

-new island -storage for carcasses so that hunters can bring prey -adding new species of animals to fill the warehouse for carcasses -new animations and sounds so that chefs and doctors do not have to do their job swinging a hammer -improve the tutorial -movement of furniture -balance changes -the settlers will try to fall asleep near the fire -the settlers will have to climb the tables less often -the roadmap will be published -achievements will be added

Source

Steam News / 3 September 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.