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Steam News9 September 20214y ago

Changelog v0.0.0.6

The tutorial has been completely revised. Now he explains a little better how exactly, according to the developer, to play correctly. Plus, he's now with small videos.

Full notes

Full Vilset update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThe interface is starting to change a little - some text buttons have been replaced with icons. After loading, carcasses should no longer turn into dummies. The killed animals stopped twitching after death. Beds marked as medical now have a visual distinction. Fixed a bug with outfitting clothes Now, having chosen the layout of the building, you will immediately see how many materials are still missing to start construction. The names of the animals have been translated. Changed the format of random names for tamed animals. The format of the name of the saves has been changed. Fixed a bug due to which the skills of doctors and researchers increased incorrectly. Added a new type of fabric. Now it will be easier to sew summer clothes. The weather is saved after loading. When preparing dishes that require vegetables, ingredients such as apples, pears, berries and bananas will be used as a last resort, since they are not really vegetables.

Vilset changes

fixedThe interface is starting to change a little - some text buttons have been replaced with icons. After loading, carcasses should no longer turn into dummies. The killed animals stopped twitching after death. Beds marked as medical now have a visual distinction. Fixed a bug with outfitting clothes Now, having chosen the layout of the building, you will immediately see how many materials are still missing to start construction. The names of the animals have been translated. Changed the format of random names for tamed animals. The format of the name of the saves has been changed. Fixed a bug due to which the skills of doctors and researchers increased incorrectly. Added a new type of fabric. Now it will be easier to sew summer clothes. The weather is saved after loading. When preparing dishes that require vegetables, ingredients such as apples, pears, berries and bananas will be used as a last resort, since they are not really vegetables.

The tutorial has been completely revised. Now he explains a little better how exactly, according to the developer, to play correctly. Plus, he's now with small videos.

The interface is starting to change a little - some text buttons have been replaced with icons. After loading, carcasses should no longer turn into dummies. The killed animals stopped twitching after death. Beds marked as medical now have a visual distinction. Fixed a bug with outfitting clothes Now, having chosen the layout of the building, you will immediately see how many materials are still missing to start construction. The names of the animals have been translated. Changed the format of random names for tamed animals. The format of the name of the saves has been changed. Fixed a bug due to which the skills of doctors and researchers increased incorrectly. Added a new type of fabric. Now it will be easier to sew summer clothes. The weather is saved after loading. When preparing dishes that require vegetables, ingredients such as apples, pears, berries and bananas will be used as a last resort, since they are not really vegetables.

The next patch is scheduled for the weekend, unless I broke something important, which will again have to stay up all night to release an urgent patch.

Source

Steam News / 9 September 2021

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