In this update3
Full notes
Full Village Monsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Balance
- Events
Village Monsters changes
Bugs Squashed
- MAJORFixed common crash when digging up certain items (they would appear as just a red X)
- MAJORFixed instances were skipping a cutscenes results in a crash
- MAJORFixed rare crash related to mail and packages
Fixed SFX issue with the pick with the last swing
Fixed issue where certain treasures had an incorrect sprite
Various typos fixed
Changes / Balance
Generally, digging spots takes a couple extra swings with a Level 1 pick axe
Skipping cutscenes is now smoother and less jarring
Investigating
The following are a list of reported (or discovered) problems that require more investigation. I will update ETAs as I understand more about the problems.
There appears to be an issue with projects (Village & Home) that I am currently investigating
Events (Holidays, birthdays, etc.) do not appear to be triggering.
Console is not working correctly. The cause is under investigation
Source
Changelog.gg summarizes and formats this update. How we read updates.
