Full notes
Full Vidar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Events
- UI and audio
Hi friends! It's been just under 2 weeks since launch, and already it's been really exciting to see people playing, posting videos on Youtube, and of course reporting bugs. Vidar has gotten some great coverage in IndieGames.com, KeenGamer, Siliconera, and elsewhere. Also, some of y'all have achievements that I don't have, and that seems unfair. So I should probably get on that. Today I've pushed a hotfix that addresses a handful of crashes and other nasty things. The nice thing is that, as a result, it unlocks a brand new quest ("Smoke Them Out") which basically wasn't accessible before, and it allows completion of another one ("Vodka Stinger"). Fun fact, until a bug report came in about Vodka Stinger, I had completely forgotten it existed. In hundreds of playthroughs, I had never seen it. Thanks so much for bearing with me with the inevitably-rocky launch, and hopefully your visits to Vidar going forward are a little more stable! - Dean
Hotfix 1.0.1.0
Quests Smoke Them Out
]Fixed a crash in Barnabas' dialogue that prevented receiving this quest
Dig sites now spawn in the Boulder Cave
Adjusted the charity values for various items; additionally, the reward can no longer be donated to Csaba
Vodka Stinger
Fixed a crash in Dani's dialogue on completing this quest
Giving away mushrooms as part of this quest or Dr. Spore all properly updated the journal entries for other quests involving mushrooms
Dani will not complete this quest unless the player has all of the necessary items in their inventory
General
Players with Intel graphics cards should see better stability and fewer crashes; this should resolve the failure to launch bug, at least for some people
Improved Mac performance at startup
Sandor is less likely to get stuck if you manage to catch up with him at the beginning
Prevented some rare invisible walls spawning in Boulder Cave 3
Grabbing a gargoyle will no longer cause a pressure plate underneath of it to un-pressure. Please note: this fix only applies to new games created in this version or going forward; old save files will not have this fix. If this impacts your save file and you are unable to move the gargoyle back and forth to re-trigger the pressure plate, send me your save file and I'll see what I can do.
Source
Changelog.gg summarizes and formats this update. How we read updates.
