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Steam News2 February 20265mo ago

Update Released! More gameplay improvements & Bug Fixes

Hello Commanders, We’ve just deployed a new update with important fixes, and gameplay improvements.

In this update1

Full notes

Full Victory at Sea Atlantic - World War II Naval Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Commanders,

What changed

9 fixes1 addition2 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
addedWe’ve just deployed a new update with important fixes, and gameplay improvements. Thank you as always for your continued support and feedback — here’s what’s new:
fixedBug fixes:Prevented a possible crash on loading combat arenas containing terrain.
fixedBug fixes:Sinking an oil tanker still counts towards objectives if it is destroyed by its payload igniting.
fixedBug fixes:Fixed a bug where the incorrect level of air raid damage could be shown on the post-battle report.
fixedBug fixes:Prevented aircraft flight route lines briefly pointing to the wrong place on receiving an order.
fixedBug fixes:Fixed a bug where the S-class submarine image would not show up.

Victory at Sea Atlantic - World War II Naval Warfare changes

addedWe’ve just deployed a new update with important fixes, and gameplay improvements. Thank you as always for your continued support and feedback — here’s what’s new:
fixedPrevented a possible crash on loading combat arenas containing terrain.
fixedSinking an oil tanker still counts towards objectives if it is destroyed by its payload igniting.
fixedFixed a bug where the incorrect level of air raid damage could be shown on the post-battle report.
fixedPrevented aircraft flight route lines briefly pointing to the wrong place on receiving an order.

We’ve just deployed a new update with important fixes, and gameplay improvements. Thank you as always for your continued support and feedback — here’s what’s new:

Bug fixes:

Prevented a possible crash on loading combat arenas containing terrain.

Sinking an oil tanker still counts towards objectives if it is destroyed by its payload igniting.

Fixed a bug where the incorrect level of air raid damage could be shown on the post-battle report.

Prevented aircraft flight route lines briefly pointing to the wrong place on receiving an order.

Fixed a bug where the S-class submarine image would not show up.

Gameplay:

Reworked acceleration and deceleration rates of all ships, with quicker acceleration for light ships.

Silent running is automatically toggled off at the end of a combat.

Parked aircraft models are visible on aircraft carrier decks.

Crashing into icebergs does not stop a ship.

Your feedback is invaluable as we keep refining and expanding the game. Let us know what you think on the Community Hub — and stay tuned for more updates!

Source

Steam News / 2 February 2026

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