Full notes
Full Vexlands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Events
- Gameplay
- Store
Vexlands changes
Welcome to the largest Vexlands demo update, showcasing over a year of progress and setting the stage for even bigger things in 2025. This quiet QA test is your chance to explore what’s new, from updated biome generation to exciting features like skill rewards, new dungeons, and weather effects.
Here’s a taste of what’s inside:
Skill System: Unlock rewards on the Skillboard with the help of Rewardo.
- World ExpansionExplore a second dungeon, underground mines, and new biome generation.
- Life SystemsFish, set traps, tame animals, and collect bugs in a new unlockable area.
- CustomizationMerge gems and socket rings and choose from new hairstyles, hats, and bodies.
- Crafting & SurvivalSand digging, glass crafting, and the all-new Atomizer to move buildings.
Journals & QoL: Dive into the bestiary, quest log and enjoy streamlined inventory sorting, shop interfaces, and more.
World Events: Experience meteors, unlocking weather like rain, and other surprises!
Note: This is a soft release of a LOT of new content, and we fully expect there to be issues still to tweak and polish, so we'll be reading all the comments & feedback and using it to improve the game.
This demo is just the beginning. With major updates planned in 2025, including entirely new systems and surprises, Vexlands is leveling up like never before.
Follow us:
Start your adventure today and help shape the future of Vexlands! ːCotcTorchː
Source
Changelog.gg summarizes and formats this update. How we read updates.
