HomeGamesUpdatesPricingMethodology
Steam News4 October 20241y ago

Patch v0.20.1

- [Balancing] reduce end of round damages for dune gazers - [VR] set resolution scale parameter to 75% by default (to help with performance) - [VR] added a visual setting "Enable Texture Streaming" that can be disabled

Full notes

Full Vestiges: Fallen Tribes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
added[Balancing] reduce end of round damages for dune gazers - [VR] set resolution scale parameter to 75% by default (to help with performance) - [VR] added a visual setting "Enable Texture Streaming" that can be disabled for better performances (especially on SteamVR headsets that experience jittery image). Please note this necessitates a graphics card with at least 8Gb of video memory. - [Fix] Fix UI FX on Victory/Defeat panel

Vestiges: Fallen Tribes changes

added[Balancing] reduce end of round damages for dune gazers - [VR] set resolution scale parameter to 75% by default (to help with performance) - [VR] added a visual setting "Enable Texture Streaming" that can be disabled for better performances (especially on SteamVR headsets that experience jittery image). Please note this necessitates a graphics card with at least 8Gb of video memory. - [Fix] Fix UI FX on Victory/Defeat panel

- [Balancing] reduce end of round damages for dune gazers - [VR] set resolution scale parameter to 75% by default (to help with performance) - [VR] added a visual setting "Enable Texture Streaming" that can be disabled for better performances (especially on SteamVR headsets that experience jittery image). Please note this necessitates a graphics card with at least 8Gb of video memory. - [Fix] Fix UI FX on Victory/Defeat panel

Source

Steam News / 4 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.