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Steam News10 July 20241y ago

Devlog#8 - Let's talk about the Illustrans

This week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire.

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Full Vestiges: Fallen Tribes update

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0 fixes1 addition9 changes0 removals
  • Compatibility
changedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.Little disclaimer One of the most fastidious challenges the team encountered during this creative phase was basically to avoid inconsistencies and cultural appropriation that would misrepresent any existing population or ethnicities. “It is very important to understand that we are using History as a research base to create the factions, it is not our role to distort any reality nor established truths about ancient or existing civilizations or nations,” says Art Director Suzanne Rault. Whether they are inspired by real events or people, every composants of Vestiges: Fallen Tribes is fiction.
changedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.Behind the choice of this very Roman inspired faction is a desire to stay close to the Studio’s Mediterranean roots. “We are located in Lyon, France, which was funded by the Romans in the 1st century BC,” explaines Suzanne Rault. Indeed, Lyon, called Lugdunum at the time, still embraces that Roman influence today. Downtown and the old Lyon are part of the Unesco World Heritage Sites. You can visit the Gallo-Roman museum and sit at the Ancient Theatre of Fourviere where musical and theatrical festivals are organized. And it’s not limited to Lyon, most of France was occupied by the Romans at the time.
addedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.“Since the Romans are such a big part of our History, it was obvious that our first faction would be inspired by them, Suzanne adds. Most people have already heard of the Roman Empire and easily know how to identify its army.”
changedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.There was a time when the Illustrans were well known for their complex government and their imperial dominance over the world. What made them the Great Power of this time was, just like the Romans, their abilities to create tools and innovative technologies to access and distribute water all around their Empire. “The Romans were clearly ahead of their time especially when they created the aqueducts to bring water to the cities, Creative Director, Pierre Heinisch explains. It was interesting to make our first faction as powerful and capable as the Romans but also kind of exceeded by the situation inside Vestiges.”
changedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.Modern but outdated “Since the game is set in a dystopian future after the fall of most civilizations, we wanted to make it very clear that the Illustrans are only a shadow of themselves now, kind of like an anachronism” , emphasizes Suzanne. Indeed, at some point water ran out, and it got more and more complicated for them to function properly. They lost domination over a lot of places and couldn’t keep up with technological advancement. They are nostalgic of that past greatness and keep thinking they cannot be defeated.
changedThis week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.The backstory being almost complete, Pierre continued by creating the first units that would be part of the players’ deck:

Vestiges: Fallen Tribes changes

  • Ancientmap
changedLittle disclaimer One of the most fastidious challenges the team encountered during this creative phase was basically to avoid inconsistencies and cultural appropriation that would misrepresent any existing population or ethnicities. “It is very important to understand that we are using History as a research base to create the factions, it is not our role to distort any reality nor established truths about ancient or existing civilizations or nations,” says Art Director Suzanne Rault. Whether they are inspired by real events or people, every composants of Vestiges: Fallen Tribes is fiction.
changedBehind the choice of this very Roman inspired faction is a desire to stay close to the Studio’s Mediterranean roots. “We are located in Lyon, France, which was funded by the Romans in the 1st century BC,” explaines Suzanne Rault. Indeed, Lyon, called Lugdunum at the time, still embraces that Roman influence today. Downtown and the old Lyon are part of the Unesco World Heritage Sites. You can visit the Gallo-Roman museum and sit at the Ancient Theatre of Fourviere where musical and theatrical festivals are organized. And it’s not limited to Lyon, most of France was occupied by the Romans at the time.
added“Since the Romans are such a big part of our History, it was obvious that our first faction would be inspired by them, Suzanne adds. Most people have already heard of the Roman Empire and easily know how to identify its army.”
changedThere was a time when the Illustrans were well known for their complex government and their imperial dominance over the world. What made them the Great Power of this time was, just like the Romans, their abilities to create tools and innovative technologies to access and distribute water all around their Empire. “The Romans were clearly ahead of their time especially when they created the aqueducts to bring water to the cities, Creative Director, Pierre Heinisch explains. It was interesting to make our first faction as powerful and capable as the Romans but also kind of exceeded by the situation inside Vestiges.”
changedModern but outdated “Since the game is set in a dystopian future after the fall of most civilizations, we wanted to make it very clear that the Illustrans are only a shadow of themselves now, kind of like an anachronism” , emphasizes Suzanne. Indeed, at some point water ran out, and it got more and more complicated for them to function properly. They lost domination over a lot of places and couldn’t keep up with technological advancement. They are nostalgic of that past greatness and keep thinking they cannot be defeated.

This week, we are excited to share the story behind the creation of the Illustrans deck, one of the two decks available in Vestiges: Fallen Tribes inspired by the grandeur of the Roman Empire. As we delve into the creative journey of this deck, we want to remind you guys that our open beta build will be removed from Steam on July 17th. Now let’s talk about how the creative team went from just an idea to their first concepts of the Illustrans.

Little disclaimer One of the most fastidious challenges the team encountered during this creative phase was basically to avoid inconsistencies and cultural appropriation that would misrepresent any existing population or ethnicities. “It is very important to understand that we are using History as a research base to create the factions, it is not our role to distort any reality nor established truths about ancient or existing civilizations or nations,” says Art Director Suzanne Rault. Whether they are inspired by real events or people, every composants of Vestiges: Fallen Tribes is fiction.

Behind the choice of this very Roman inspired faction is a desire to stay close to the Studio’s Mediterranean roots. “We are located in Lyon, France, which was funded by the Romans in the 1st century BC,” explaines Suzanne Rault. Indeed, Lyon, called Lugdunum at the time, still embraces that Roman influence today. Downtown and the old Lyon are part of the Unesco World Heritage Sites. You can visit the Gallo-Roman museum and sit at the Ancient Theatre of Fourviere where musical and theatrical festivals are organized. And it’s not limited to Lyon, most of France was occupied by the Romans at the time.

“Since the Romans are such a big part of our History, it was obvious that our first faction would be inspired by them, Suzanne adds. Most people have already heard of the Roman Empire and easily know how to identify its army.”

There was a time when the Illustrans were well known for their complex government and their imperial dominance over the world. What made them the Great Power of this time was, just like the Romans, their abilities to create tools and innovative technologies to access and distribute water all around their Empire. “The Romans were clearly ahead of their time especially when they created the aqueducts to bring water to the cities, Creative Director, Pierre Heinisch explains. It was interesting to make our first faction as powerful and capable as the Romans but also kind of exceeded by the situation inside Vestiges.”

Modern but outdated “Since the game is set in a dystopian future after the fall of most civilizations, we wanted to make it very clear that the Illustrans are only a shadow of themselves now, kind of like an anachronism”, emphasizes Suzanne. Indeed, at some point water ran out, and it got more and more complicated for them to function properly. They lost domination over a lot of places and couldn’t keep up with technological advancement. They are nostalgic of that past greatness and keep thinking they cannot be defeated.

The backstory being almost complete, Pierre continued by creating the first units that would be part of the players’ deck:

  • the Legionaries: heavily armed infantrymen carrying shields and javelins

  • the Ballista: an armored vehicle carrying a weapons that throws bolts from the distance

  • the Protector: basically a giant shieldman that deploys a large shield to protect the other units

  • the Gladiators: a group of

Source

Steam News / 10 July 2024

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