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Steam News27 June 20242y ago

Update 0.13.0 is available !

The new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic.

In this update1

Full notes

Full Vestiges: Fallen Tribes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Store
addedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.VFX : Sword trails for Gladiators and Shadow Blades New projectiles for the Ballista, Sagittari and Dune Gazers Improved Cura aura and added effects on healed units Improved Mindhunter effects showing converting/converted units Takeoff/landing VFX when Arwhii jumps Impact effect on units taking damage Sandstorm
addedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.New mouse cursors
addedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.New menu background video , now with less movements and cuts for better legibility
addedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.New behavior for the Shadow Blades : now hidden (cannot be targeted) until they attack first
changedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.Improved blocked units reaction time and path recalculation
changedThe new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.Renamed "Mute on focus lost" option to "Play audio in background" for clarity

Vestiges: Fallen Tribes changes

addedVFX : Sword trails for Gladiators and Shadow Blades New projectiles for the Ballista, Sagittari and Dune Gazers Improved Cura aura and added effects on healed units Improved Mindhunter effects showing converting/converted units Takeoff/landing VFX when Arwhii jumps Impact effect on units taking damage Sandstorm
addedNew mouse cursors
addedNew menu background video , now with less movements and cuts for better legibility
addedNew behavior for the Shadow Blades : now hidden (cannot be targeted) until they attack first
changedImproved blocked units reaction time and path recalculation

The new Vestiges: Fallen Tribes update is here, and it will mark the end of the open dev build. This final update focuses on the units’ animation visual effects, making every unit's actions more vibrant and realistic. Our team has worked hard to enhance these visual elements, aiming to create a more immersive and visually stunning experience. Be sure to play the 0.13.0 update before it is removed from Steam on July 17th.

As we are closing the open dev chapter, we are filled with excitement and anticipation for the future. This progression would not have been possible without the incredible support and feedback from you guys, our dedicated players. Your involvement has made all the difference, and we can't wait to continue this adventure together!

  • VFX:

    • Sword trails for Gladiators and Shadow Blades

    • New projectiles for the Ballista, Sagittari and Dune Gazers

    • Improved Cura aura and added effects on healed units

    • Improved Mindhunter effects showing converting/converted units

    • Takeoff/landing VFX when Arwhii jumps

    • Impact effect on units taking damage

    • Sandstorm

  • New mouse cursors

  • New menu background video, now with less movements and cuts for better legibility

  • New behavior for the Shadow Blades: now hidden (cannot be targeted) until they attack first

  • Restored unit targeting to the closest enemy for easier planning

  • Improved blocked units reaction time and path recalculation

  • DuneGazers will be less likely to all shoot the same target when not necessary

  • Renamed "Mute on focus lost" option to "Play audio in background" for clarity

  • Fixed an issue with the number of cards in deck sometimes being incorrect

  • Opponent's avatar now holds the correct number of cards

  • Sandstorms now properly disappear when reaching the board's edges

Don't hesitate to wishlist the game in support:

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

We are very fortunate to have all your feedback on Vestiges: Fallen Tribes. You have been with us from the beginning, and we thank you for that. We still have a lot to share with you guys, so feel free to join us :

Source

Steam News / 27 June 2024

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