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Steam News10 April 20262mo ago

New Patch with a lot of fixes

Hi everyone! Here we are with another round of bugfixing! We hope this will help you have a better gaming experience. Changelog Fixed the minigame black hole not disappearing at the end of the game mode.

In this update1

Full notes

Full Vesperia Bononia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes3 additions3 changes3 removals
  • Fixes
  • Balance
  • Maps
  • Gameplay
  • UI and audio
  • Performance
fixedChangelogFixed the minigame black hole not disappearing at the end of the game mode.
addedChangelogAdded a small initial damage delay for both idol laser minigames.
fixedChangelogFixed the idol laser minigame, including its range.
fixedChangelogFixed Noah’s basic attack not triggering when spamming attack with a very high attack rate.
fixedChangelogFixed the Attack Speed permanent upgrade so it now increases attack speed instead of slowing it down.
fixedChangelogFixed the Permanent Upgrade for the ability chest on the first level not spawning the chest.

Vesperia Bononia changes

fixedFixed the minigame black hole not disappearing at the end of the game mode.
addedAdded a small initial damage delay for both idol laser minigames.
fixedFixed the idol laser minigame, including its range.
fixedFixed Noah’s basic attack not triggering when spamming attack with a very high attack rate.
fixedFixed the Attack Speed permanent upgrade so it now increases attack speed instead of slowing it down.

Hi everyone! Here we are with another round of bugfixing!

We hope this will help you have a better gaming experience.

Changelog

  • Fixed the minigame black hole not disappearing at the end of the game mode.

  • Added a small initial damage delay for both idol laser minigames.

  • Fixed the idol laser minigame, including its range.

  • Made the elevator arena activation and deactivation effect smoother in Flying Islands.

  • Fixed Noah’s basic attack not triggering when spamming attack with a very high attack rate.

  • Hid the “Skip cutscene” text during Messiah Final Phase loading.

  • Fixed the Attack Speed permanent upgrade so it now increases attack speed instead of slowing it down.

  • Fixed the Permanent Upgrade for the ability chest on the first level not spawning the chest.

  • Fixed the Permanent Upgrade for the badge chest on the first level not spawning the chest.

  • Fixed an issue where the “room cleared” message could appear in dungeons even when the room was not actually completed.

  • Fixed an issue where all player inputs were blocked after Suinus died.

  • Fixed Anna’s attacks not working correctly when her speed was increased.

  • Fixed declining new abilities when using a controller.

  • The variant of the second open map now works correctly.

  • Fixed chest tuning IDs.

  • Removed the final credits to fix a bug.

  • Fixed an issue where Messiah’s music would continue playing when moving between levels.

  • Fixed Idols tutorial videos starting in the Shadows section.

  • In the Hub Equipment menu, Noah’s abilities no longer show the “Work in Progress” label.

  • Changed “For” to “To” in the English translation.

  • Fixed the collision on the planet embedded in the island with the Flying Islands libraries, which previously allowed the player to go inside it.

  • Fixed an issue where the Reroll button could not be selected with a controller.

  • Extended the loading screen to ensure the player can already move by the time the level becomes visible, preventing the short hitch that occurred when the level appeared.

  • Fixed an exploit in the Second Open Map boss arena where standing on a rising crystal could leave Suinus stuck and unable to hit the player.

  • Fixed audio handling for skippable cutscenes.

  • Updated the post-boss dungeon reward chests, replacing them with the new ability chest and a badge chest.

  • Fixed an issue where the player did not properly receive the effects of the Somni status effect, including the movement speed debuff.

  • Added an in-game UI element to display the current amount of money.

  • Fixed auto-aim behaving incorrectly.

  • Disabled auto-aim at startup.

  • Fixed boss status effect icons not being visible.

Source

Steam News / 10 April 2026

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