Full notes
Full Vertical Kingdom update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Great Architects!
What changed
- Gameplay
Here is your High Technocrat again, ready to serve you.
Here are more fixes and updates:
Added variations for the small stone house.
Fixed combination issue with small stone and brick houses when they are in different buildings.
Fixed interaction of buildings with the forest, which created market stall details when it shouldn't have.
Added a "Ban Cards" menu: now players can manage their deck throughout the journey in roguelite mode by spending coins.
Added a "Ban Cards" menu in sandbox mode so players can build cities with the cards they want.
Improved construction animation for the brick house.
Added projection of loyalty losses for the next turn.
City progress points in the city progress menu will now always be visible.
As I commented before many times, I greatly appreciate your dedication to playing the game and for helping me gain visibility through your reviews, which are immensely helpful. I hope you enjoy the experience!
Kind regards. David
Source
Changelog.gg summarizes and formats this update. How we read updates.
