Full notes
Full VertalStrike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Server
- UI and audio
VertalStrike changes
Operators —
The biggest visual upgrade since launch is live.
The whole front of the game has been redrawn. New lobby. New map art. New weapon presentation. Better lighting on every map. Faster, smoother, sharper across the board.
What's new:
— Brand new lobby UI across every screen — Home, Servers, Host, Inventory, Shop, Barracks, Quests, Settings
— Custom hero artwork for all 16 weapons (9 primaries + 7 sidearms)
— Five fresh hand-styled map preview renders at 4× the previous resolution
— Lighting overhaul across every map — no more black silhouettes
— Battle Pass tier rail and Career portrait redesigned
— Buy Coins flow improvements with proper modal backdrop
— ESC pause menu reliability fix
Hop in. Take a look. Let us know what you think.
— Drozd Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
