Full notes
Full Verlet Ascend update
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Repeated intro
Hey everyone! We have a small update that addresses some feedback and issues that we got from the release of 2.0. We hope that you are enjoying the 2.0 content.
What changed
- Maps
Changes In this version;
-Made the first level shorter. -Throwing knifes now aim and move towards enemies. -Boss scene deadzone start speed increased. -Forager upgrade spawns more carrots. -Fixed most of the inconsistencies on terrain destruction. -Less levels to complete the game. -It is now easier to unlock new upgrades.
Please feel free to share with us your thoughts, ideas or if you face any bugs in Steam Community Forums or as a reply to this post. Thank you!
Source
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