In this update1
Full notes
Full Verho - Curse of Faces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Fixes
- UI and audio
- Balance
- Workshop
Verho - Curse of Faces changes
Greetings traveler to Yariv,
Thank you very much for all the helpful feedback in our Discord server and in the Steam reviews. We appreciate your help to make Verho an even better experience for everyone!
I didn't manage to finish all I wanted for 1.0.3, so if something that was supposed to be in 1.0.3 is not on the list, no worries, it will show in 1.0.4 next week!
Main Changes-----------------------------------------------------
Adding a player chest in Nameless Village (Now you can clean your inventory without losing items for good)
Spell Identify now shows all enemy resistances, rather than only what they are most weak to
Improvements-----------------------------------------------------
Problems with the resolution 2560x1080 were fixed
If you have 0 of a consumable item, it will disappear from the inventory list, rather than displaying as "0"
Improvement to non-English languages, especially Russian
Potions that increase max health and mana will now also heal you
Added more Throwing Poisoned Daggers to find in the world
Ruk, the big hat merchant from Nameless Village, will be selling Throwing Poisoned Daggers at some point in the game
Prices of most throwable items were reduced (100% 🍋 bait)
Level up window now displays arrows instead of "Up/Down" to make them more readable in some languages
Improved pathfinding of companions
Balance-----------------------------------------------------
Nerfed the sword magic of the Red Eye Daggers (was way too high due to a mistake)
Duo Bosses' damage from the Realm of Past was reduced
The Collector has more HP
Runic crossbow is doing more status damage (applying burn faster)
"Summon shrieker" adjustments:
Cast time 2sec->0.5sec, Mana Cost 400->150, Duration 45sec->30sec
Bow adjustments: All bows do less damage, but shoot two times faster
Fewer enemies in the Cage Spider room in the Realm of Past
Glitches-----------------------------------------------------
Fall damage is no longer avoidable through the block button
Halo of Blood will now spawn in the Workshop (wasnt spawing before due to wrong ID)
Fixed Giant Pass music issue in the first segment
Fixed graphical glitch with the Arcana Blade light buff
Fixed wrong Great Knight Shield stun build-up
Fixed loud audio for some gates
Fixed some glitches related to some late-game events
Fixed 10k gold achievement glitch
Fixed missing sound when destroying corpses
Fixed drop points for some enemies
Source
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