In this update1
Full notes
Full Verho - Curse of Faces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
Verho - Curse of Faces changes
Greetings traveler to Yariv,
After the grandiose release of Verho, we are now working on improving the experience even more, thanks to your helpful feedback!
If you haven't shared your feedback yet, join our Discord and let us know. We are always thankful for every opinion. But now, let me show you what we have been working on:
Main Changes-----------------------------------------------------
New cutscene in Lower City
New cutscene in Old Temple
Widescreen should now work without problems
Improvements-----------------------------------------------------
All fire sources are now able to light torches
Sword of Lightning can now be holstered
Some improvements to how Russian language is displayed (more improvements are coming)
Companion damage won't trigger enemy "counters" anymore
Some improvements to the 17 fps mode
2 new Ancient Doors added (now the number of seals and doors is the same)
Names of items that the archaeologist gives to you are now translated correctly
Footstep sound improvements
Fixed the requirements of Dark Crossbow to be the same as the base crossbow now
Balance-----------------------------------------------------
All golem-type enemies have now much less HP and deal less damage
Some late-game spells will deal less damage, but also will have lower mana costs
Small dmg buff to most crossbows
BIG dmg buff to all bows
Glitches-----------------------------------------------------
83 glitches fixed (mid-sized and small)
Source
Changelog.gg summarizes and formats this update. How we read updates.
