Full notes
Full Venture to the Vile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
- Balance
Venture to the Vile changes
We have released a new patch for Venture to the Vile that will significantly improve performance on PC and Steam deck. We have also addressed issues of players preventing side quests and achievements. We have resolved over 250 issues and tasks in this patch and the highlights of the fixes are as follows.
Optimization to address crashing and performance issues on PC and Steam deck
Quality settings have a greater impact on game performance
Implementation of “Homing Harmony”, an unlockable skill to find items in a level
Implementation of the time skip feature that allows players to progress time (unlocked in Act 3)
Enemy and Combat Balancing (go to the VttV discord for more detailed information)
Audio polish
Increased the number of supported resolutions
Achievement bugs resolved (retroactive)
Skill page UI improvements
Added a limit to Maximum upgradeable health
Game completing percentages have been fixed
Increase the chance of catching rare fish
All rabbits will be respawned to ensure all players are able to complete challenges
Costume related bugs
Added checks to make it harder to fall through the world
Will-o-wisps in the Lost Thicket fixed
Side quest fixes
Thank you for playing Venture to the Vile and being patient with us as we improve the game. We will continue to support and improve the game so I hope you all have a great time playing.
Join our discord for game discussion and additional information on the game! https://discord.gg/jv2dPDqEBY
Source
Changelog.gg summarizes and formats this update. How we read updates.
