In this update9
Full notes
Full Vending Machine Co. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Events
- Balance
- Fixes
Vending Machine Co. changes
Get ready for our biggest demo update yet! This patch focuses on new machines, UI polish, economy updates, and tons of quality-of-life improvements.
🆕 New Content
New machine sprites with improved import & size optimization
Introduced machineType enums for smoother system expansion
Added expired machine system for time-based challenges
New rent indicator setup for machine state clarity
Fixed fuse mini-game and improved reward/repair feedback
💰 Economy & Systems
Auto price button added for quicker setup
pricingController and economyController fully reworked
USD currency system now supports whole & decimal display
Adjusted dynamicHotItem logic: random interval replaced with a consistent 9-day rotation
20-day unlock category system added for long-term goals
🧩 UI & UX Updates
New animations across menus and panels
Buttons system refactored + autoTilting behavior
Fullscreen back button for area unlock panels
Improved canvasGroup transitions & instant animation support
ClearButton visibility now updates dynamically
Added end panel arrow indicators for better navigation
Refined tablet and numpad panels with smoother transitions
🧰 Gameplay & Interaction Fixes
Better and easier item restocking in the machines that feels way more natural!
Backpack panel failsafe prevents input spam
ESC key handling improved — checks backpack & transitions safely
Door action clearing logic improved
- Box interaction fixeshover delay reduced, rewards & repair checks improved
Machine repair & cleaning mini-games refined with ESC key integration
autoSnapController refactored for stable positioning
Attachment Z-axis alignment fix
🎧 Audio & Tools
Added new SoundEffect Creator Tool for better and more lively sfxes.
🎨 Polish & Optimization
Major UI polish pass on panels, animations, and buttons
Data update and performance improvements across systems
General fixes & small tweaks to enhance demo stability
⚙️ Technical Changes
storageType and buildType refactors for improved data flow
questController build type check added
machine setup checks for rent & state validation
autoTilter component introduced for smoother UI interaction
setDirty fixes to prevent UI refresh issues
💡 Tip: You can now adjust pricing faster, identify expired machines, and manage your network of vending machines more efficiently than ever before!
🐞 Bug Fixes
Fixed various UI animation glitches
Fixed currency rounding issues
Fixed tutorial ownership checks
Fixed rare attachment collision problems
Fixed unlock/backpack instant show bugs
Fixed multiple ESC-related freezes
Thank you for playing the demo and sharing your feedback!
Your suggestions help us shape the full release. Stay tuned for v0.9.0 — where we’ll introduce even more content, and additional upgrades!
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Source
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