Welcome to the monthly update of Velvet Guard Remastered! This month I've been mostly working on making music for the game, or rather, learning how to make game music.
Full notes
Full Velvet Guard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
UI and audio
Maps
Gameplay
Compatibility
changedWelcome to the monthly update of Velvet Guard Remastered! This month I've been mostly working on making music for the game, or rather, learning how to make game music. It's not as easy as it sounds, so I expect that it will take some time before I can deliver something that sounds alright.
addedBesides that, I've redone the ability system in the game. You now have a set number of bullets you can pick up. If you have activated ability pickups, there will spawn different kinds of special bullets on the map.
changedThis is all part of the new game rule system, so you no longer choose an ability in the player select menu but instead choose what type of modifiers all players will have.
addedIf you want to try out these new changes, you can change to the beta build of the game. All you have to do is right click the game in the steam library and choose Properties > Betas and then in the dropdown menu click "beta - An unstable beta version".
Velvet Guard changes
changedWelcome to the monthly update of Velvet Guard Remastered! This month I've been mostly working on making music for the game, or rather, learning how to make game music. It's not as easy as it sounds, so I expect that it will take some time before I can deliver something that sounds alright.
addedBesides that, I've redone the ability system in the game. You now have a set number of bullets you can pick up. If you have activated ability pickups, there will spawn different kinds of special bullets on the map.
changedThis is all part of the new game rule system, so you no longer choose an ability in the player select menu but instead choose what type of modifiers all players will have.
addedIf you want to try out these new changes, you can change to the beta build of the game. All you have to do is right click the game in the steam library and choose Properties > Betas and then in the dropdown menu click "beta - An unstable beta version".
Welcome to the monthly update of Velvet Guard Remastered! This month I've been mostly working on making music for the game, or rather, learning how to make game music. It's not as easy as it sounds, so I expect that it will take some time before I can deliver something that sounds alright.
Besides that, I've redone the ability system in the game. You now have a set number of bullets you can pick up. If you have activated ability pickups, there will spawn different kinds of special bullets on the map.
This is all part of the new game rule system, so you no longer choose an ability in the player select menu but instead choose what type of modifiers all players will have.
If you want to try out these new changes, you can change to the beta build of the game. All you have to do is right click the game in the steam library and choose Properties > Betas and then in the dropdown menu click "beta - An unstable beta version".