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Steam News24 September 20169y ago

Fixes and Tweaks

Leaderboard display in Practice modes has been fixed Bots now have a dash of personality that will definitely be expanded upon Jitter buffer in multiplayer - should result in a much smoother (less laggy looking) experie

Full notes

Full VeeR Pong update

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What changed

2 fixes2 additions1 change0 removals
  • Fixes
  • Gameplay
  • Server
fixedLeaderboard display in Practice modes has been fixed
addedBots now have a dash of personality that will definitely be expanded upon
changedJitter buffer in multiplayer - should result in a much smoother (less laggy looking) experience
fixedCups would sometimes regiester a "bounce" shot when no bounce happened, FIXED (I think...)
addedLooking forward to what I will be working on next: fixing the remaining bugs (as well as any new ones that crop up), implementing more bot personality (animations, wearables, AI), more table options (without ridges that cause ocassional odd bounces), and a more robust single player experience. There's a lot more I hope to add before leaving Early Access, so stay tuned and as always you can follow VeeR Pong's development progress at VeeR Pong - Trello

VeeR Pong changes

fixedLeaderboard display in Practice modes has been fixed
addedBots now have a dash of personality that will definitely be expanded upon
changedJitter buffer in multiplayer - should result in a much smoother (less laggy looking) experience
fixedCups would sometimes regiester a "bounce" shot when no bounce happened, FIXED (I think...)
addedLooking forward to what I will be working on next: fixing the remaining bugs (as well as any new ones that crop up), implementing more bot personality (animations, wearables, AI), more table options (without ridges that cause ocassional odd bounces), and a more robust single player experience. There's a lot more I hope to add before leaving Early Access, so stay tuned and as always you can follow VeeR Pong's development progress at VeeR Pong - Trello
  • Leaderboard display in Practice modes has been fixed

  • Bots now have a dash of personality that will definitely be expanded upon

  • Jitter buffer in multiplayer - should result in a much smoother (less laggy looking) experience

  • Cups would sometimes regiester a "bounce" shot when no bounce happened, FIXED (I think...)

Looking forward to what I will be working on next: fixing the remaining bugs (as well as any new ones that crop up), implementing more bot personality (animations, wearables, AI), more table options (without ridges that cause ocassional odd bounces), and a more robust single player experience. There's a lot more I hope to add before leaving Early Access, so stay tuned and as always you can follow VeeR Pong's development progress at VeeR Pong - Trello

Source

Steam News / 24 September 2016

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