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Steam News15 January 20265mo ago

Hotfix v0.3.0-beta.10e | Available on Experimental

An optional hotix is now available to download on the Experimental branch. (v0.3.0-beta.

In this update2

Full notes

Full Vectorio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • Compatibility
  • Fixes
  • Gameplay
  • Performance
addedAn optional hotix is now available to download on the Experimental branch. (v0.3.0-beta.10e)
fixedBUG FIXES:Fixed a major issue that was causing drones to enter a state of limbo; the prior patch only partially fixed the problem; it should now be completely fixed.
fixedBUG FIXES:Fixed a major issue with Unit's that would cause them to sometimes clip through buildings or not target nearby buildings.
fixedBUG FIXES:Fixed the Turbine building not being targetable by drones, as well as updated it to correctly use the new EM tools & rendering pipeline.
changedKNOWN ISSUES:Due to Unit optimizations, there is a known issue with collisions where Unit's will "lag" into a building causing a ton of damage events to be invoked. This is being worked on.

Vectorio changes

addedAn optional hotix is now available to download on the Experimental branch. (v0.3.0-beta.10e)
fixedFixed a major issue that was causing drones to enter a state of limbo; the prior patch only partially fixed the problem; it should now be completely fixed.
fixedFixed a major issue with Unit's that would cause them to sometimes clip through buildings or not target nearby buildings.
fixedFixed the Turbine building not being targetable by drones, as well as updated it to correctly use the new EM tools & rendering pipeline.
changedDue to Unit optimizations, there is a known issue with collisions where Unit's will "lag" into a building causing a ton of damage events to be invoked. This is being worked on.

An optional hotix is now available to download on the Experimental branch. (v0.3.0-beta.10e)

BUG FIXES:

  • Fixed a major issue that was causing drones to enter a state of limbo; the prior patch only partially fixed the problem; it should now be completely fixed.

  • Fixed a major issue with Unit's that would cause them to sometimes clip through buildings or not target nearby buildings.

  • Fixed the Turbine building not being targetable by drones, as well as updated it to correctly use the new EM tools & rendering pipeline.

KNOWN ISSUES:

  • Due to Unit optimizations, there is a known issue with collisions where Unit's will "lag" into a building causing a ton of damage events to be invoked. This is being worked on.

Source

Steam News / 15 January 2026

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