Full notes
Full Vector Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Balance
Disabled nanite for a performance boost on all graphics cards
Added support for separate reload animations for short and long range
Added new slide animations
Fixed an issue with dust culling
Significantly reduced projectiles available to alleviate the pressure that shooting is creating for players at all skill levels.
Mag capacity for Long Range decreased 3 -> 2
Projectiles stored capacity for Long Range 12 -> 6
Projectiles stored capacity for Breaker Shot 12 -> 6
Source
Changelog.gg summarizes and formats this update. How we read updates.
