Full notes
Full Vault Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Server
Bug Fixes: - Fixed a bug causing certain achievements to not unlock after completing a run.
Gameplay Changes: After some feedback, I have adjusted the unlock requirements of some weapons & accessories:
Cataclysm unlocks after beating the game with both Rumble & Inferno equipped (was Rumble & Comet) - Hex unlocks after beating the game with Vortex OR Enigma (was 5 familiars held) - Sanguine unlocks after beating the game with Hex OR Cataclysm - Comet unlocks after beating the game with Inferno (was 20 burning enemies killed) - Abyss unlocks after beating the game with Necro (was Necro & Hex) - Blood Vessel unlocks after beating the game with Ancient Tome - Familiar Key unlocks after beating the game with Spiked Collar - Thief's Slippers unlocks after beating the game with Blood Vessel OR Familiar Key.
Boss health has been increased by ~100%. - Boss damage has been increased.
Please give feedback and suggestions on the community hub or discord server (https://discord.gg/NS8PgEdbCe)
Source
Changelog.gg summarizes and formats this update. How we read updates.
