Full notes
Full Vault Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Vault Apocalypse changes
Patch 1.01:
Updated current boss music - Added new boss music
Adjusted the unlocks of many heroes & weapons
Bishop now requires 30 Max HP to unlock (was 50) - Marksman now requires 30 Crit to unlock (was 50) - Bandit now requires 2500 gems collected (was 10000) - Miner now requires 600 Gems (was 1000) - Doctor now requires 8+ Regen (was 10+) - Survivor now requires finishing a wave with less than 3 health (was 1) - Thief now requires completing 2 waves with no damage taken (was 3) - Spectre now requires 3 runs completed (was 5) - Frostfang now requires 20 frozen enemies killed by Frostfire bullets (was 100) - Comet now requires 20 burning enemies killed (was 100)
In a future patch expect to see:
Endless mode - Challenges - More weapons and powerups - Many more bugfixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
