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Steam News3 December 20241y ago

November Development Update

We’re thrilled to share the latest progress on Dynasty Mode, one of the most anticipated features in Varsity High School Football.

Full notes

Full Varsity High School Football update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
addedHere's what's new:
changedUpdated equipment options for player customization
changedGameplayDB Implementation: We have the first iteration of our DB logic in place for man coverage, reading routes, following cuts, and trying to swat.
changedGameplayUnder the hood, DB awareness ratings will play a huge part in the overall feel. You will be able to see and feel the difference of an elite DB. They will lock down their man and force you to change strategies.
changedDynasty ModeEmergent Situations: We’ve designed the emergent situation engine UI that will showcase important decision making opportunities from a parent, staff, player, or booster giving your coach the option to agree, disagree, or influence them.

Varsity High School Football changes

addedHere's what's new:
changedUpdated equipment options for player customization
changedDB Implementation: We have the first iteration of our DB logic in place for man coverage, reading routes, following cuts, and trying to swat.
changedUnder the hood, DB awareness ratings will play a huge part in the overall feel. You will be able to see and feel the difference of an elite DB. They will lock down their man and force you to change strategies.
changedEmergent Situations: We’ve designed the emergent situation engine UI that will showcase important decision making opportunities from a parent, staff, player, or booster giving your coach the option to agree, disagree, or influence them.

We’re thrilled to share the latest progress on Dynasty Mode, one of the most anticipated features in Varsity High School Football.

Here's what's new:

Updated equipment options for player customization

Gameplay

DB Implementation: We have the first iteration of our DB logic in place for man coverage, reading routes, following cuts, and trying to swat.

Under the hood, DB awareness ratings will play a huge part in the overall feel. You will be able to see and feel the difference of an elite DB. They will lock down their man and force you to change strategies.

Dynasty Mode

Multiple Seasons: We have begun the important task of allowing players to play multiple seasons. This includes properly managing elements we shared before: graduating players, growth spurts, coaching report cards, job openings and offers, and so much more. This will be featured in an upcoming Patreon playtest in early 2025 (Q1).

Emergent Situations: We’ve designed the emergent situation engine UI that will showcase important decision making opportunities from a parent, staff, player, or booster giving your coach the option to agree, disagree, or influence them.

Manage the demands of diva WRs, overbearing parents, and unethical boosters. Get ready for drama.

New Playtest Opportunity

Source

Steam News / 3 December 2024

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