Full notes
Full Vanquish Evil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Steam post image This Early Access update focuses on polish, performance, and progression:
- Gameplay performance
- New music
- UI improvements
(visual and audio) - Enemy spawning (better performance optimization) - The SHOP menu has improved UI (audio and visual) - The Map Selection menu has gated progression (complete the first map to advance to the 2nd, etc.) - Audio improvements for Ancient Sentinel (spiked flail swing sound now starts and stops as intended, for example, stops when upgrade screen is active) Another content update is on its way! And a new gameplay trailer! Hope you enjoy this QOL/UI content update, right before the Winter Sale.
Source
Changelog.gg summarizes and formats this update. How we read updates.
