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Steam News2 July 20264d ago

Beta Update 0.8.1.16

Hello captains, A bunch of fixes to clean up the items we have on the list :) And importantly another fix for the shops not regenerating properly with different content from other systems.

In this update2

Full notes

Full Vanguard Galaxy update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello captains,

What changed

14 fixes3 additions7 changes1 removal
  • Fixes
  • Compatibility
  • Gameplay
  • Store
  • Balance
changedA bunch of fixes to clean up the items we have on the list :) And importantly another fix for the shops not regenerating properly with different content from other systems.
addedUpdate availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.
addedUpdate availabilityAdded/Changed
changedUpdate availabilityECHO will not purchase crew automatically by default (this kinda breaks early game) and ECHO can easily get stuck without credits
addedUpdate availabilityAdded ECHO stat for crew lost count to make it easier to track how often it happens (does include crew lost due to hull damage and in boarding / installations)
changedUpdate availabilityBalance

Vanguard Galaxy changes

changedA bunch of fixes to clean up the items we have on the list :) And importantly another fix for the shops not regenerating properly with different content from other systems.
addedThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.
addedAdded/Changed
changedECHO will not purchase crew automatically by default (this kinda breaks early game) and ECHO can easily get stuck without credits
addedAdded ECHO stat for crew lost count to make it easier to track how often it happens (does include crew lost due to hull damage and in boarding / installations)

A bunch of fixes to clean up the items we have on the list :) And importantly another fix for the shops not regenerating properly with different content from other systems.

Update availability

This update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.

Added/Changed

  • ECHO will not purchase crew automatically by default (this kinda breaks early game) and ECHO can easily get stuck without credits

  • Mining and salvage weapons will hold on to their target position on their targets until a piece breaks off

  • Added ECHO stat for crew lost count to make it easier to track how often it happens (does include crew lost due to hull damage and in boarding / installations)

Balance

  • Boosters have been tweaked a bit to be more balanced across levels. Early game they were relatively strong

  • Adjusted max defenders on boardable ships, they cannot go past max capacity anymore

Fixes

  • Another fix for the shop inventory refresh, part of them were still generating the same content

  • ECHO will no longer try to keep purchasing crew when credits are too low

  • Fixed a few occurences of echo not being able to move properly due to the avoidance mechanism (docking with mercenary, boardable approach, small weapon range)

  • Fixed changing ship at a spacestation that doesnt have a docking pad for that size (mostly switching to medium pad)

  • Fixed Plasma beam using Plasma Microcells instead of Plasma Cells

  • Fixed Steam not registering the game exiting if done through main menu. Also saving the game when closing the window in windowed mode

  • Fixed a few icons (dry dock, aspect)

  • Fixed sprite restoration when repaired in the field

  • Fixed range buffs not being picked up properly. Also lead to fixing a few other skills: Combat milestone 1, Mining and Salvage milestone 1, Warpath, Weapons Free, Fire Control Officer, Defense Mastery, Sharp eye, Extraction focus

  • Fixed defected/bought crew magically ending up in the player's reserve instead of on the ships crew

  • Fixed possible int overflow cases in stat calculations

  • Fixed popups layering on top of each other in some cases

  • Fix for droneselection not picking up on the extra drone from hullupgrade

  • Fixed issue with ECHO's auto detect for loadouts involving drones

  • Fixed ECHO looping when boarding is enabled but max danger level is safe

  • Fixed Cores for bosses dropping at levels lower then intended

Cheers,

Bat Roost Games

Enable the beta version

Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.

To take part go to Manage and select Properties for Vanguard Galaxy in Steam:

And select the open-beta under Game Versions & Betas as shown below.

Source

Steam News / 2 July 2026

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