In this update2
Full notes
Full Vanguard Galaxy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello captains,
What changed
- Gameplay
- Compatibility
- UI and audio
- Fixes
- Balance
Vanguard Galaxy changes
Just a bunch of fixes for pocket bosses and their aspects and the usual installation movement changes. :)
The structural grinder works again too!
Update availability
This update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.
Added/Changed
Added pickuphint to Signal in the dark mission
Fixes
Fixed some turrets not showing their EMP value in the tooltip
Fixed wrong output for the large Laser Repeater recipe
Some other fixes to beam turrets
Fixed armorbreaker aspect not being translated correctly
Fixed aspect Space Horse not fitting on a module ( Can be fitted on Engine modules)
Fixed Signal Fragments being different levels
Fixed aspect icon
Fixed Structural Grinder no longer functioning
Fix for ECHO getting stuck on dungeon without docking option
Further movement in boarding/installations improvements / fixes
Boardables no longer block projectiles
Fixed reputation loss being correct when boarding ships
Fixed display of boss HP hud to only show when the player is in the boss POI
Fixed units regenerating HP while in boardable state
Cheers,
Bat Roost Games
Enable the beta version
Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.
To take part go to Manage and select Properties for Vanguard Galaxy in Steam:
And select the open-beta under Game Versions & Betas as shown below.
Source
Changelog.gg summarizes and formats this update. How we read updates.
