Full notes
Full Vanguard Galaxy update
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Repeated intro
Hello captains,
Hello everyone, just a little update for you all :) A few new ships and some more fixes. We hope you enjoy!
What changed
- Gameplay
- Balance
- Events
- Fixes
- UI and audio
Vanguard Galaxy changes
Added/Changed
New Ship: Verutum-Class Size 1 Cutter (Stellar Industries)
New Ship: Votary-Class Size 1 Cutter (Spirit Design)
New Ship: Tesak-Class Size 1 Cutter (RedStar Forge)
New Ship: Triarius-Class Size 2 Gunship (Stellar Industries)
New Ship: Arbiter-Class Size 2 Gunship (Spirit Design)
New Ship: Berdysh-Class Size 2 Gunship (RedStar Forge)
New Ship: Dolabra-Class Size 1 Mining Skiff (Stellar Industries)
New Ship: Veinseeker-Class Size 1 Mining Skiff (Spirit Design)
New Ship: Bur-Class Size 1 Mining Skiff (RedStar Forge)
New Ship: Kailov-Class Size 2 Mining Hewer (RedStar Forge)
New Ship: Devotee-Class Size 2 Mining Hewer (Spirit Design)
New Ship: Gale-Class Size 2 Mining Hewer (Akai Armory)
New Ship: Anotan-Class Size 3 Mining Dredger (Spirit Design)
New Ship: Terebra-Class Size 3 Mining Dredger (Stellar Industries)
New Ship: Rudnik-Class Size 3 Mining Dredger (RedStar Forge)
New Ship: Lacinia-Class Size 1 Salvaging Skiff (Stellar Industries)
New Ship: Reliqua-Class Size 1 Salvaging Skiff (Spirit Design)
New Ship: Skrap-Class Size 1 Salvaging Skiff (RedStar Forge)
New Ship: Kite-Class Size 2 Salvaging Scow (Akai Armory)
New Ship: Remnant-Class Size 2 Salvaging Scow (Spirit Design)
New Ship: Rasura-Class Size 3 Salvaging Scrapper (Stellar Industries)
New Ship: Elytra-Class Size 3 Salvaging Scrapper (Spirit Design)
New Ship: Lom-Class Size 3 Salvaging Scrapper (RedStar Forge)
New Ship: Scoria-Class Size 4 Salvaging Wrecker (Stellar Industries)
New Ship: Sanctifier-Class Size 4 Salvaging Wrecker (Spirit Design)
New Ship: Kuvald-Class Size 4 Salvaging Wrecker (RedStar Forge)
New Ship: Vagon-Class Size 1 Cargo Courier (RedStar Forge)
New Ship: Vesper-Class Size 1 Cargo Courier (Spirit Design)
New Ship: Compline-Class Size 3 Cargo Hauler (Spirit Design)
New Ship: Bremya-Class Size 3 Cargo Hauler (RedStar Forge)
Drones will get pulled in by the parent ship when close enough to the dronebay. This should help speed up travel with drones.
Systems where Mindus or Steel Vultures have a seperate space station that is not a Conquest Station will now be similar to the pocket systems (Motherload and Graveyard) that can be found in the Frontier.
Balance
Bore, Tonnage reduced (680 -> 440), Cargo Capacity reduced (340 -> 290)
Carbo, Shield Durability reduced (1.4 -> 0.9)
Pickaxe, Tonnage reduced (780 -> 690)
Fultor, Level requirement lowered (27 -> 19)
Vectura, Cargo Capacity reduced (1350 -> 1100)
The number of wrecks for Graveyard systems is increased based on the level of the system, where this used to be 3 at all times, it is now a minimum of 3 and maximum of 15 for level 60
Asteroid fields get increasingly bigger asteroids as the level of the POI increases, mining claims are adjusted too. Already existing claims are not updated.
Special events for asteroid and salvage have more content
Fixes
Fixed dronebay doors closing in the correct sequence
Range indicator on turrets are bit more accurate (looks at the actual exit point of a barrel as opposed to the center of the turret)
Fix for dismissing mercenary while auto renew is enabled causing the mercenary to pick the pockets of the player some more and even coming back for more :)
Fixed travel with fleet spaceships (mercenaries for now) where each ship will now start travel simultaneously
Workshop credit and workshop credits spent fix for going beyond int values
Fixed warp in of incoming ships causing weird twitches when travelling into POI's
Fixed Syladon/Ramove not having the correct boosters
Fixed tooltip for asteroid fields showing duplicate ores
If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy.
Cheers,
Bat Roost Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
