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Steam News28 March 20263mo ago

Update 0.8.0.3

Hello everyone, Another small update with a few fixes. Added/Changed Added manufacturer name to ship information tooltip Improved inventory interaction while comparing multiple turrets, it's now Ctrl + Scroll to compare

Full notes

Full Vanguard Galaxy update

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Repeated intro

Hello everyone,

What changed

12 fixes4 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Security
  • Balance
addedAdded/Changed
addedAdded manufacturer name to ship information tooltip
changedImproved inventory interaction while comparing multiple turrets, it's now Ctrl + Scroll to compare a different turret
changedShops with umbral inventory will remember the search filtering when switching between the 2 inventories
addedAdded power to the power calculations in Ship Information. Added total power addition and multipliers.
changedChanged (lowered) blueprint cost in shops (had a poi level multiplier but that's not logical)

Vanguard Galaxy changes

addedAdded/Changed
addedAdded manufacturer name to ship information tooltip
changedImproved inventory interaction while comparing multiple turrets, it's now Ctrl + Scroll to compare a different turret
changedShops with umbral inventory will remember the search filtering when switching between the 2 inventories
addedAdded power to the power calculations in Ship Information. Added total power addition and multipliers.

Another small update with a few fixes.

Added/Changed

  • Added manufacturer name to ship information tooltip

  • Improved inventory interaction while comparing multiple turrets, it's now Ctrl + Scroll to compare a different turret

  • Shops with umbral inventory will remember the search filtering when switching between the 2 inventories

  • Added power to the power calculations in Ship Information. Added total power addition and multipliers.

  • Changed (lowered) blueprint cost in shops (had a poi level multiplier but that's not logical)

  • Shield pylon (deployable) will recharge fully at a space station

  • Increased the maximum ammo quantity available per purchase

  • The Structural Salvage Grinder will no longer unset hold position if it was set before targeting

  • Salvage fields in normal systems will also refresh, similar to asteroid fields

  • Clarified confirmation popup when skipping ahead in the main story (Conquest start)

  • Better size distribution is now used for which ships are allowed to use docking tunnels

Fixes

  • ECHO can now create its own combat missions for the Steel Vultures

  • Fixed character not always being added during mission "Void Drifters Contact"

  • Fixed some text errors

  • Fixed exploit giving unlimited skillpoints

  • Fix for opening inventory when scaling the UI while the ship carousel is open

  • Fixed support mining missions having a miner with a combat loadout, they now have the opposite loadout to what the mission requires

  • Fixed ordering in forge not always being alphabetical

  • Fixed travel information text not overlapping

  • Fixed issue where having Sitting Duck No More would influence the information stats of other ship types when switching ship and having the ship information open at the same time.

  • Fixed issue where switching ship while having the ship information open would show incorrect statistics

  • Fix for targeted abilities also changing the target of the ship

  • Fixed small chance of Meridia incorrectly returning to Conquest while their elimination mission is active

  • Fixed issue where ECHO got stuck trying to dock because all docking options were taken when its only option is the docking tunnel

Known Issues

  • Ship information has been improved a little but still needs more work.

If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy.

Cheers,

Bat Roost Games

Source

Steam News / 28 March 2026

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