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Steam News14 March 20263mo ago

March Update

March Update! TLDR: New furniture, automation, enthralling mechanic, better character creation colors/shirts/hair, new smithing minigame.

In this update6

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Full Vampire Rancher update

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What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Store
addedMarch Update!TLDR: New furniture, automation, enthralling mechanic, better character creation colors/shirts/hair, new smithing minigame.
addedMarch Update!Howdy Ranchers - After several months of development, this update introduces a new Enthrall system, improvements to L’Hotel Belmont, a Smithing minigame, and expanded character customization. Steam post image
addedL'Hotel BelmontRockhound’s hotel has undergone renovations! After progressing Chauncey’s questline, you can now assign your travelers to rooms. Roomed travelers generate passive income every night, depending on their Class and the quality score of the room.
addedL'Hotel BelmontOver 50 new craftable furniture items have been added, ranging from plants, beds, dressers, bathtubs and other decorations, each of which contribute to a room's quality score, increasing the income it produces. Steam post image
addedExtrasBased on feedback, we've added more things to Character Creation:
changedExtrasCustom color palette (skin tone, hair color, shirt color)

Vampire Rancher changes

addedTLDR: New furniture, automation, enthralling mechanic, better character creation colors/shirts/hair, new smithing minigame.
addedHowdy Ranchers - After several months of development, this update introduces a new Enthrall system, improvements to L’Hotel Belmont, a Smithing minigame, and expanded character customization. Steam post image
addedRockhound’s hotel has undergone renovations! After progressing Chauncey’s questline, you can now assign your travelers to rooms. Roomed travelers generate passive income every night, depending on their Class and the quality score of the room.
addedOver 50 new craftable furniture items have been added, ranging from plants, beds, dressers, bathtubs and other decorations, each of which contribute to a room's quality score, increasing the income it produces. Steam post image
addedBased on feedback, we've added more things to Character Creation:

March Update!

  • TLDRNew furniture, automation, enthralling mechanic, better character creation colors/shirts/hair, new smithing minigame.

Howdy Ranchers - After several months of development, this update introduces a new Enthrall system, improvements to L’Hotel Belmont, a Smithing minigame, and expanded character customization. Steam post image

Your Enthralled

After unlocking the Enthrall ability, you can subjugate travelers in Rockhound by consuming their Sanity. Once enthralled, they will automatically perform tasks and gather resources for you based on their occupation.

  • Farmers water crops surrounding a Water Pump.

  • Miners join you in the Mines and collect ore around a Minecart.

  • Fishers produce fish near a Worm Bin (if bait is stored inside).

  • Lumberjacks produce logs in a Wood Pile placed near trees.

Enthralled travelers will not leave Rockhound.

While enthralled, you'll get gathered resources, boons, and a steady supply of blood. Enthrallment lasts 3 days, and you'll be notified when the enthrallment breaks, so be sure to re-enthrall them if you want certain travelers to stick around indefinitely. Also, remember that they are still human and you'll need feed them as normal so that they don't perish.

L'Hotel Belmont

Rockhound’s hotel has undergone renovations! After progressing Chauncey’s questline, you can now assign your travelers to rooms. Roomed travelers generate passive income every night, depending on their Class and the quality score of the room.

Over 50 new craftable furniture items have been added, ranging from plants, beds, dressers, bathtubs and other decorations, each of which contribute to a room's quality score, increasing the income it produces. Steam post image

Enthralled – When housed in the Hotel, your Enthralled workers will gain XP when working. As their Level increases, feeding on them grants access to higher-level and rarer boons. Gatherers gain XP from gathering, Artisans gain XP from crafting, and Elites gain XP from using town amenities.

Smithing Minigame

When smithing an item for the first time, you must complete a Smithing minigame. Successfully smithing the item lets you Quick Craft, allowing you to smith the item in the future without repeating the minigame. Steam post image

Extras

Based on feedback, we've added more things to Character Creation:

  • Custom color palette (skin tone, hair color, shirt color)

  • Improved hairstyles

  • New shirt styles

Teaser

Thanks for making it this far. Here's a sneak peek - what exactly is Cranberry up to? Steam post image

Source

Steam News / 14 March 2026

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