Full notes
Full Vampire Rancher update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Compatibility
- Gameplay
Howdy Ranchers!
A quick update on what’s been cooking behind the scenes this month.
🌙 Night Market
The Night Market is really starting to come together! The Night Market is an otherworldly area which you can visit once a week, offering various activities and shops where you can barter for rare goods and special items. The vendors here won't accept human money, so you'll have to trade using Trading Sticks to get what you want.
🐺 Hellhound Companion
You may have noticed this wild pupper in the demo. You'll be able to tame this hellhound to join you in your adventures. Once bonded, it'll also lend a hand (paw?) in combat deep within the mines.
🎮 Controller Support
Here's a sneak peak of Inventory and Crafting using a controller. We researched how inventory management works in similar crafty-farmy games, so we're hoping that the controller scheme feels natural and easy to use.
📖 Monster Cookbook
We’ve added a new Monster Cookbook. A collection of crafting recipes made from the mobs in the mines. Right now, we have ideas for Cooking Recipes for strange (and sometimes cursed) dishes, but we'll start thinking of Crafting and Brewing Recipes that might use monster parts.
A Note on Release Date
The update’s running a bit behind schedule (life things). I want to make sure the game feels right before they reach your hands. Many indie games have stumbled by rushing out releases too soon, and I'm determined not to make that mistake. As a result, the game's release will be pushed to Q2 next year alongside a Steam Next Fest.
Since we’re fully independent (no publishers, no deadlines hanging over us), we have the freedom to release the update only when it’s ready. As always, thanks so much for your patience and support, it really keeps us going.
Source
Changelog.gg summarizes and formats this update. How we read updates.
