In this update1
Full notes
Full Valor & Blade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Valor & Blade changes
What's Changed
Improved target lock-on, switching targets, and disabling targeting
Disable targeting when target is blocked from player view for more then a couple seconds
Added a lock-on icon to targeted enemies
Fixed swords having the wrong models after last update
Fixed enemies getting stuck in doors or not being able to go through open doors
Fixed enemies intermittently not losing health when damaged
Fixed enemies not always facing target when attacking
Fixed enemies not always facing target when taunting
Fixed enemies sometimes not being able to attack or take certain actions after leaving frozen state
Fixed runtime errors
Added jumping to some enemies
Enemies can now jump over hole in tutorial
Fixed enemies intermittently stopping after attacks
Fixed enemies not switching to pursuit and remaining in attack state when targets were out of range
Source
Changelog.gg summarizes and formats this update. How we read updates.
