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Steam News18 January 20265mo ago

Update 1.1.0

What's Changed Fixed mouse input after resting or starting new dungeon cycle in boss room Fixed typo on stealth tutorial "unaware" was "anaware" Changed Heavy Attack to middle mouse button, swapped jump and roll keyboar

Full notes

Full Valor & Blade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions5 changes1 removal
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
fixedWhat's ChangedFixed mouse input after resting or starting new dungeon cycle in boss room
fixedWhat's ChangedFixed typo on stealth tutorial "unaware" was "anaware"
changedWhat's ChangedChanged Heavy Attack to middle mouse button, swapped jump and roll keyboard inputs
addedWhat's ChangedAdded input label to Heavy Attack skill icon
fixedWhat's ChangedFixed Bastard Sword always being the legendary sword every cycle
changedWhat's ChangedSlightly increased length of parry

Valor & Blade changes

fixedFixed mouse input after resting or starting new dungeon cycle in boss room
fixedFixed typo on stealth tutorial "unaware" was "anaware"
changedChanged Heavy Attack to middle mouse button, swapped jump and roll keyboard inputs
addedAdded input label to Heavy Attack skill icon
fixedFixed Bastard Sword always being the legendary sword every cycle

What's Changed

  • Fixed mouse input after resting or starting new dungeon cycle in boss room

  • Fixed typo on stealth tutorial

    "unaware" was "anaware"

  • Changed Heavy Attack to middle mouse button, swapped jump and roll keyboard inputs

  • Added input label to Heavy Attack skill icon

  • Fixed Bastard Sword always being the legendary sword every cycle

  • Slightly increased length of parry

  • Fixed enemy not playing block animation when blocking

  • Refactored and improved enemy roll to prevent damage playing when rolling

  • Added switch weapon input to weapon icon

  • Show weapon name on HUD when switching weapons

  • Adjusted damage on Legendary weapons

  • Disabled health recovery for lower level enemies

Source

Steam News / 18 January 2026

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