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Steam News6 May 20251y ago

Update 0.27.1

What's Changed More improvements to enemy AI in combat Improved shadow and lighting performance using mega lights Baked directional lighting in start/tutorial area to improve performance (this area will be completely re

Full notes

Full Valor & Blade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions8 changes1 removal
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
  • Balance
changedWhat's ChangedMore improvements to enemy AI in combat
changedWhat's ChangedImproved shadow and lighting performance using mega lights
changedWhat's ChangedBaked directional lighting in start/tutorial area to improve performance (this area will be completely replaced in an upcoming update)
fixedWhat's ChangedFixed enemies targeting player when investigating thrown rock but not seeing player
changedWhat's ChangedMore optimization to enemies and dungeon
removedWhat's ChangedRemoved unequipping weapon except when sprinting

Valor & Blade changes

changedMore improvements to enemy AI in combat
changedImproved shadow and lighting performance using mega lights
changedBaked directional lighting in start/tutorial area to improve performance (this area will be completely replaced in an upcoming update)
fixedFixed enemies targeting player when investigating thrown rock but not seeing player
changedMore optimization to enemies and dungeon

What's Changed

  • More improvements to enemy AI in combat

  • Improved shadow and lighting performance using mega lights

  • Baked directional lighting in start/tutorial area to improve performance (this area will be completely replaced in an upcoming update)

  • Fixed enemies targeting player when investigating thrown rock but not seeing player

  • More optimization to enemies and dungeon

  • Removed unequipping weapon except when sprinting

  • Added more sound effects and music

  • Fixed feet overlapping in running and walking animations

  • Fixed player floating on ledges causing Death Flame to float in hole player falls in

  • Set slow motion after enemy death to occur rarely, 10% chance

  • Increased damage radius when attacking

  • Added new doors to more easily identify when they are locked or are one way and to make navigating dungeon easier

  • Improved damage and blood effects

  • Fixed interaction widget becoming hidden unexpectedly

  • Separated Sprint and Jump Inputs

  • Improved door functionality

Source

Steam News / 6 May 2025

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